VR4Medical/ICI/Library/PackageCache/com.unity.xr.openxr@3903c1059bcf/Tests/Runtime/WaitForTrackingOriginRegeneration.cs
2025-07-29 13:45:50 +03:00

43 lines
1.2 KiB
C#

using NUnit.Framework;
using System.Runtime.InteropServices;
namespace UnityEngine.XR.OpenXR.Tests
{
/// <summary>
/// Custom yield instruction that waits for the tracking origin to regenerate.
/// </summary>
internal sealed class WaitForTrackingOriginRegeneration : CustomYieldInstruction
{
[DllImport("UnityOpenXR", EntryPoint = "unity_ext_GetRegenerateTrackingOriginFlag")]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool GetRegenerateTrackingOriginFlag();
private float m_Timeout = 0;
public WaitForTrackingOriginRegeneration(float timeout = 5.0f)
{
m_Timeout = Time.realtimeSinceStartup + timeout;
}
public override bool keepWaiting
{
get
{
if (!GetRegenerateTrackingOriginFlag())
{
return false;
}
// Did we time out waiting?
if (Time.realtimeSinceStartup > m_Timeout)
{
Assert.Fail("WaitForTrackingOriginRegeneration: Timeout");
return false;
}
return true;
}
}
}
}