VR4Medical/ICI/Library/PackageCache/com.unity.xr.openxr@3903c1059bcf/Samples~/Controller/Scripts/ActionToDeviceInfo.cs
2025-07-29 13:45:50 +03:00

29 lines
836 B
C#

using System;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.InputSystem;
namespace UnityEngine.XR.OpenXR.Samples.ControllerSample
{
public class ActionToDeviceInfo : MonoBehaviour
{
[SerializeField] private InputActionReference _actionReference = null;
[SerializeField] private Text _text = null;
private void OnEnable()
{
UpdateText();
}
private void UpdateText()
{
if (null == _actionReference || null == _actionReference.action || _actionReference.action.controls.Count == 0 || _text == null)
return;
var device = _actionReference.action.controls[0].device;
_text.text = $"{device.name}\n{device.deviceId}\n{string.Join(",", device.usages.Select(u => u.ToString()))}";
}
}
}