18 lines
710 B
C#
18 lines
710 B
C#
using UnityEngine.UI;
|
|
using UnityEngine.InputSystem;
|
|
|
|
namespace UnityEngine.XR.OpenXR.Samples.ControllerSample
|
|
{
|
|
public class ActionToAxis : ActionToControl
|
|
{
|
|
[Tooltip("Slider controlled by the action value")]
|
|
[SerializeField] private Slider _slider = null;
|
|
|
|
protected override void OnActionPerformed(InputAction.CallbackContext ctx) => UpdateValue(ctx);
|
|
protected override void OnActionStarted(InputAction.CallbackContext ctx) => UpdateValue(ctx);
|
|
protected override void OnActionCanceled(InputAction.CallbackContext ctx) => UpdateValue(ctx);
|
|
|
|
private void UpdateValue(InputAction.CallbackContext ctx) => _slider.value = ctx.ReadValue<float>();
|
|
}
|
|
}
|