21 lines
516 B
C#
21 lines
516 B
C#
using System;
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namespace UnityEngine.XR.Hands
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{
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/// <summary>
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/// Event data associated with the event when XR Hand joints are updated.
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/// </summary>
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public class XRHandJointsUpdatedEventArgs
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{
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/// <summary>
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/// The data for the XR Hand.
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/// </summary>
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public XRHand hand;
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/// <summary>
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/// The subsystem that is the source of the hand tracking data.
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/// </summary>
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public XRHandSubsystem subsystem { get; internal set; }
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}
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}
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