VR4Medical/ICI/Library/PackageCache/com.unity.shadergraph@e5d3455aa133/Samples~/FeatureExamples/Prefabs/ShowCasePrefabs
2025-07-29 13:45:50 +03:00
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Info Panels start 2025-07-29 13:45:50 +03:00
Altitude Mask.prefab start 2025-07-29 13:45:50 +03:00
Altitude Mask.prefab.meta start 2025-07-29 13:45:50 +03:00
Angle Mask.prefab start 2025-07-29 13:45:50 +03:00
Angle Mask.prefab.meta start 2025-07-29 13:45:50 +03:00
Animated Flag.prefab start 2025-07-29 13:45:50 +03:00
Animated Flag.prefab.meta start 2025-07-29 13:45:50 +03:00
Billboard.prefab start 2025-07-29 13:45:50 +03:00
Billboard.prefab.meta start 2025-07-29 13:45:50 +03:00
Branch on Material Quality.prefab start 2025-07-29 13:45:50 +03:00
Branch on Material Quality.prefab.meta start 2025-07-29 13:45:50 +03:00
Branch on RP.prefab start 2025-07-29 13:45:50 +03:00
Branch on RP.prefab.meta start 2025-07-29 13:45:50 +03:00
Camera Distance Mask.prefab start 2025-07-29 13:45:50 +03:00
Camera Distance Mask.prefab.meta start 2025-07-29 13:45:50 +03:00
Color Detail Map.prefab start 2025-07-29 13:45:50 +03:00
Color Detail Map.prefab.meta start 2025-07-29 13:45:50 +03:00
Custom Lighting.prefab start 2025-07-29 13:45:50 +03:00
Custom Lighting.prefab.meta start 2025-07-29 13:45:50 +03:00
Deformer.prefab start 2025-07-29 13:45:50 +03:00
Deformer.prefab.meta start 2025-07-29 13:45:50 +03:00
Flipbook.prefab start 2025-07-29 13:45:50 +03:00
Flipbook.prefab.meta start 2025-07-29 13:45:50 +03:00
Flow Mapping.prefab start 2025-07-29 13:45:50 +03:00
Flow Mapping.prefab.meta start 2025-07-29 13:45:50 +03:00
Full Detail Map.prefab start 2025-07-29 13:45:50 +03:00
Full Detail Map.prefab.meta start 2025-07-29 13:45:50 +03:00
Gerstner Wave.prefab start 2025-07-29 13:45:50 +03:00
Gerstner Wave.prefab.meta start 2025-07-29 13:45:50 +03:00
Height Mask.prefab start 2025-07-29 13:45:50 +03:00
Height Mask.prefab.meta start 2025-07-29 13:45:50 +03:00
Hexagon Grid.prefab start 2025-07-29 13:45:50 +03:00
Hexagon Grid.prefab.meta start 2025-07-29 13:45:50 +03:00
Info Panels.meta start 2025-07-29 13:45:50 +03:00
Interior Cubemapping.prefab start 2025-07-29 13:45:50 +03:00
Interior Cubemapping.prefab.meta start 2025-07-29 13:45:50 +03:00
Interpolation Artifacts.prefab start 2025-07-29 13:45:50 +03:00
Interpolation Artifacts.prefab.meta start 2025-07-29 13:45:50 +03:00
Interpolation Savings.prefab start 2025-07-29 13:45:50 +03:00
Interpolation Savings.prefab.meta start 2025-07-29 13:45:50 +03:00
Lat Long Projection.prefab start 2025-07-29 13:45:50 +03:00
Lat Long Projection.prefab.meta start 2025-07-29 13:45:50 +03:00
Mist Particles.prefab start 2025-07-29 13:45:50 +03:00
Mist Particles.prefab.meta start 2025-07-29 13:45:50 +03:00
Normal Detail Map.prefab start 2025-07-29 13:45:50 +03:00
Normal Detail Map.prefab.meta start 2025-07-29 13:45:50 +03:00
Parallax Mapping.prefab start 2025-07-29 13:45:50 +03:00
Parallax Mapping.prefab.meta start 2025-07-29 13:45:50 +03:00
Particle Fountain.prefab start 2025-07-29 13:45:50 +03:00
Particle Fountain.prefab.meta start 2025-07-29 13:45:50 +03:00
Procedural Brick.prefab start 2025-07-29 13:45:50 +03:00
Procedural Brick.prefab.meta start 2025-07-29 13:45:50 +03:00
SDF Shapes.prefab start 2025-07-29 13:45:50 +03:00
SDF Shapes.prefab.meta start 2025-07-29 13:45:50 +03:00
Smoke Particles.prefab start 2025-07-29 13:45:50 +03:00
Smoke Particles.prefab.meta start 2025-07-29 13:45:50 +03:00
Sphere Mapping.prefab start 2025-07-29 13:45:50 +03:00
Sphere Mapping.prefab.meta start 2025-07-29 13:45:50 +03:00
Triplanar Projection.prefab start 2025-07-29 13:45:50 +03:00
Triplanar Projection.prefab.meta start 2025-07-29 13:45:50 +03:00
Waterfall.prefab start 2025-07-29 13:45:50 +03:00
Waterfall.prefab.meta start 2025-07-29 13:45:50 +03:00