VR4Medical/ICI/Library/PackageCache/com.unity.render-pipelines.universal@2b88762731f8/Shaders/2D/Include
2025-07-29 13:45:50 +03:00
..
CombinedShapeLightShared.hlsl start 2025-07-29 13:45:50 +03:00
CombinedShapeLightShared.hlsl.meta start 2025-07-29 13:45:50 +03:00
Core2D.hlsl start 2025-07-29 13:45:50 +03:00
Core2D.hlsl.meta start 2025-07-29 13:45:50 +03:00
InputData2D.hlsl start 2025-07-29 13:45:50 +03:00
InputData2D.hlsl.meta start 2025-07-29 13:45:50 +03:00
LightingUtility.hlsl start 2025-07-29 13:45:50 +03:00
LightingUtility.hlsl.meta start 2025-07-29 13:45:50 +03:00
NormalsRenderingShared.hlsl start 2025-07-29 13:45:50 +03:00
NormalsRenderingShared.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShadowProjectVertex.hlsl start 2025-07-29 13:45:50 +03:00
ShadowProjectVertex.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShapeLightShared.hlsl start 2025-07-29 13:45:50 +03:00
ShapeLightShared.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShapeLightVariables.hlsl start 2025-07-29 13:45:50 +03:00
ShapeLightVariables.hlsl.meta start 2025-07-29 13:45:50 +03:00
SpriteMaskShared.hlsl start 2025-07-29 13:45:50 +03:00
SpriteMaskShared.hlsl.meta start 2025-07-29 13:45:50 +03:00
SurfaceData2D.hlsl start 2025-07-29 13:45:50 +03:00
SurfaceData2D.hlsl.meta start 2025-07-29 13:45:50 +03:00