15 lines
291 B
C#
15 lines
291 B
C#
#if UNITY_EDITOR
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using UnityEditor;
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using UnityEditor.XR.Management;
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#endif
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namespace UnityEngine.XR.OpenXR
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{
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/// <summary>
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/// Loader for managing OpenXR devices that don't support PreInit.
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/// </summary>
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public class OpenXRLoaderNoPreInit : OpenXRLoaderBase
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{
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}
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}
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