VR4Medical/ICI/Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Runtime/AR/Gestures/TwoFingerDragGesture.deprecated.cs
2025-07-29 13:45:50 +03:00

78 lines
3.1 KiB
C#

//-----------------------------------------------------------------------
// <copyright file="TwoFingerDragGesture.cs" company="Google">
//
// Copyright 2018 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// </copyright>
//-----------------------------------------------------------------------
// Modifications copyright © 2020 Unity Technologies ApS
#if AR_FOUNDATION_PRESENT || PACKAGE_DOCS_GENERATION
using System;
namespace UnityEngine.XR.Interaction.Toolkit.AR
{
public partial class TwoFingerDragGesture
{
#pragma warning disable IDE1006 // Naming Styles
/// <inheritdoc cref="fingerId1"/>
/// <remarks>
/// <c>FingerId1</c> has been deprecated. Use <see cref="fingerId1"/> instead.
/// </remarks>
[Obsolete("FingerId1 has been deprecated. Use fingerId1 instead. (UnityUpgradable) -> fingerId1")]
public int FingerId1 => fingerId1;
/// <inheritdoc cref="fingerId2"/>
/// <remarks>
/// <c>FingerId2</c> has been deprecated. Use <see cref="fingerId2"/> instead.
/// </remarks>
[Obsolete("FingerId2 has been deprecated. Use fingerId2 instead. (UnityUpgradable) -> fingerId2")]
public int FingerId2 => fingerId2;
/// <inheritdoc cref="startPosition1"/>
/// <remarks>
/// <c>StartPosition1</c> has been deprecated. Use <see cref="startPosition1"/> instead.
/// </remarks>
[Obsolete("StartPosition1 has been deprecated. Use startPosition1 instead. (UnityUpgradable) -> startPosition1")]
public Vector2 StartPosition1 => startPosition1;
/// <inheritdoc cref="startPosition2"/>
/// <remarks>
/// <c>StartPosition2</c> has been deprecated. Use <see cref="startPosition2"/> instead.
/// </remarks>
[Obsolete("StartPosition2 has been deprecated. Use startPosition2 instead. (UnityUpgradable) -> startPosition2")]
public Vector2 StartPosition2 => startPosition2;
/// <inheritdoc cref="position"/>
/// <remarks>
/// <c>Position</c> has been deprecated. Use <see cref="position"/> instead.
/// </remarks>
[Obsolete("Position has been deprecated. Use position instead. (UnityUpgradable) -> position")]
public Vector2 Position => position;
/// <inheritdoc cref="delta"/>
/// <remarks>
/// <c>Delta</c> has been deprecated. Use <see cref="delta"/> instead.
/// </remarks>
[Obsolete("Delta has been deprecated. Use delta instead. (UnityUpgradable) -> delta")]
public Vector2 Delta => delta;
#pragma warning restore IDE1006 // Naming Styles
}
}
#endif