64 lines
2.4 KiB
C#
64 lines
2.4 KiB
C#
//-----------------------------------------------------------------------
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// <copyright file="DragGesture.cs" company="Google">
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//
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// Copyright 2018 Google Inc. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// </copyright>
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//-----------------------------------------------------------------------
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// Modifications copyright © 2020 Unity Technologies ApS
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#if AR_FOUNDATION_PRESENT || PACKAGE_DOCS_GENERATION
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using System;
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namespace UnityEngine.XR.Interaction.Toolkit.AR
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{
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public partial class DragGesture
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{
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#pragma warning disable IDE1006 // Naming Styles
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/// <inheritdoc cref="fingerId"/>
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/// <remarks>
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/// <c>FingerId</c> has been deprecated. Use <see cref="fingerId"/> instead.
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/// </remarks>
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[Obsolete("FingerId has been deprecated. Use fingerId instead. (UnityUpgradable) -> fingerId")]
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public int FingerId => fingerId;
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/// <inheritdoc cref="startPosition"/>
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/// <remarks>
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/// <c>StartPosition</c> has been deprecated. Use <see cref="startPosition"/> instead.
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/// </remarks>
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[Obsolete("StartPosition has been deprecated. Use startPosition instead. (UnityUpgradable) -> startPosition")]
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public Vector2 StartPosition => startPosition;
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/// <inheritdoc cref="position"/>
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/// <remarks>
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/// <c>Position</c> has been deprecated. Use <see cref="position"/> instead.
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/// </remarks>
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[Obsolete("Position has been deprecated. Use position instead. (UnityUpgradable) -> position")]
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public Vector2 Position => position;
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/// <inheritdoc cref="delta"/>
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/// <remarks>
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/// <c>Delta</c> has been deprecated. Use <see cref="delta"/> instead.
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/// </remarks>
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[Obsolete("Delta has been deprecated. Use delta instead. (UnityUpgradable) -> delta")]
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public Vector2 Delta => delta;
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#pragma warning restore IDE1006
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}
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}
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#endif
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