23 lines
736 B
C#
23 lines
736 B
C#
using UnityEngine;
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using System.Collections;
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namespace TMPro
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{
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/// <summary>
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/// Custom text input validator where user can implement their own custom character validation.
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/// </summary>
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[System.Serializable]
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public abstract class TMP_InputValidator : ScriptableObject
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{
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/// <summary>
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/// Customs text input validation function.
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/// </summary>
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/// <param name="text">The original text</param>
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/// <param name="pos">The position in the string to add the caharcter</param>
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/// <param name="ch">The character to add</param>
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/// <returns>The character added</returns>
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public abstract char Validate(ref string text, ref int pos, char ch);
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}
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}
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