VR4Medical/ICI/Library/PackageCache/com.unity.render-pipelines.universal@2b88762731f8/Runtime/Overrides/WhiteBalance.cs
2025-07-29 13:45:50 +03:00

124 lines
4.9 KiB
C#

using System;
namespace UnityEngine.Rendering.Universal
{
/// <summary>
/// A volume component that holds settings for the White Balance effect.
/// </summary>
/// <remarks>
/// You can add <see cref="VolumeComponent"/> to a <see cref="VolumeProfile"/> in the Editor to apply a White Balance post-processing effect.
/// </remarks>
/// <example>
/// <para>This sample code shows how settings can be retrieved and modified in runtime:</para>
/// <code>
/// using System;
/// using UnityEngine;
/// using UnityEngine.Rendering;
/// using UnityEngine.Rendering.Universal;
///
/// public class ModifyVolumeComponent : MonoBehaviour
/// {
/// [SerializeField] VolumeProfile volumeProfile;
/// [SerializeField] VolumeSettings volumeSettings;
///
/// private bool m_HasRetrievedVolumeComponent;
/// private WhiteBalance m_VolumeComponent;
///
/// [Serializable]
/// private struct VolumeSettings
/// {
/// public bool active;
/// public ClampedFloatParameter temperature;
/// public ClampedFloatParameter tint;
///
/// public void SetVolumeComponentSettings(ref WhiteBalance volumeComponent)
/// {
/// volumeComponent.active = active;
/// volumeComponent.temperature = temperature;
/// volumeComponent.tint = tint;
/// }
///
/// public void GetVolumeComponentSettings(ref WhiteBalance volumeComponent)
/// {
/// active = volumeComponent.active;
/// temperature = volumeComponent.temperature;
/// tint = volumeComponent.tint;
/// }
/// }
///
/// private void Start()
/// {
/// m_HasRetrievedVolumeComponent = GetVolumeComponent(in volumeProfile, ref m_VolumeComponent);
/// if (m_HasRetrievedVolumeComponent)
/// volumeSettings.GetVolumeComponentSettings(ref m_VolumeComponent);
/// }
///
/// private void Update()
/// {
/// if (!m_HasRetrievedVolumeComponent)
/// return;
///
/// volumeSettings.SetVolumeComponentSettings(ref m_VolumeComponent);
/// }
///
/// private static bool GetVolumeComponent(in VolumeProfile volumeProfile, ref WhiteBalance volumeComponent)
/// {
/// if (volumeComponent != null)
/// return true;
///
/// if (volumeProfile == null)
/// {
/// Debug.LogError("ModifyVolumeComponent.GetVolumeComponent():\nvolumeProfile has not been assigned.");
/// return false;
/// }
///
/// volumeProfile.TryGet(out WhiteBalance component);
/// if (component == null)
/// {
/// Debug.LogError($"ModifyVolumeComponent.GetVolumeComponent():\nMissing component in the \"{volumeProfile.name}\" VolumeProfile ");
/// return false;
/// }
///
/// volumeComponent = component;
/// return true;
/// }
/// }
/// </code>
/// </example>
/// <seealso cref="VolumeProfile"/>
/// <seealso cref="VolumeComponent"/>
/// <seealso cref="IPostProcessComponent"/>
/// <seealso cref="VolumeParameter{T}"/>
/// <seealso cref="ClampedFloatParameter"/>
[Serializable, VolumeComponentMenu("Post-processing/White Balance")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
[URPHelpURL("Post-Processing-White-Balance")]
public sealed class WhiteBalance : VolumeComponent, IPostProcessComponent
{
/// <summary>
/// Controls the color temperature URP uses for white balancing.
/// </summary>
[Tooltip("Sets the white balance to a custom color temperature.")]
public ClampedFloatParameter temperature = new ClampedFloatParameter(0f, -100, 100f);
/// <summary>
/// Controls the white balance color to compensate for a green or magenta tint.
/// </summary>
[Tooltip("Sets the white balance to compensate for a green or magenta tint.")]
public ClampedFloatParameter tint = new ClampedFloatParameter(0f, -100, 100f);
/// <summary>
/// Tells if the post process needs to be rendered or not.
/// </summary>
/// <returns><c>true</c> if the effect should be rendered, <c>false</c> otherwise.</returns>
public bool IsActive() => temperature.value != 0f || tint.value != 0f;
/// <summary>
/// Tells if the post process can run the effect on-tile or if it needs a full pass.
/// </summary>
/// <returns><c>true</c> if it can run on-tile, <c>false</c> otherwise.</returns>
[Obsolete("Unused #from(2023.1)", false)]
public bool IsTileCompatible() => true;
}
}