VR4Medical/ICI/Library/PackageCache/com.unity.xr.management@20be87dea580/Editor/EditorUtilities.cs
2025-07-29 13:45:50 +03:00

135 lines
5.2 KiB
C#

using System;
using System.Collections;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using UnityEngine;
namespace UnityEditor.XR.Management
{
internal static class EditorUtilities
{
internal static readonly string[] s_DefaultGeneralSettingsPath = {"XR"};
internal static readonly string[] s_DefaultLoaderPath = {"XR","Loaders"};
internal static readonly string[] s_DefaultSettingsPath = {"XR","Settings"};
internal static bool AssetDatabaseHasInstanceOfType(string type)
{
var assets = AssetDatabase.FindAssets(String.Format("t:{0}", type));
return assets.Any();
}
internal static T GetInstanceOfTypeFromAssetDatabase<T>() where T : class
{
var assets = AssetDatabase.FindAssets(String.Format("t:{0}", typeof(T).Name));
if (assets.Any())
{
string assetPath = AssetDatabase.GUIDToAssetPath(assets[0]);
var asset = AssetDatabase.LoadAssetAtPath(assetPath, typeof(T));
return asset as T;
}
return null;
}
internal static ScriptableObject GetInstanceOfTypeWithNameFromAssetDatabase(string typeName)
{
var assets = AssetDatabase.FindAssets(String.Format("t:{0}", typeName));
if (assets.Any())
{
string assetPath = AssetDatabase.GUIDToAssetPath(assets[0]);
var asset = AssetDatabase.LoadAssetAtPath(assetPath, typeof(ScriptableObject));
return asset as ScriptableObject;
}
return null;
}
internal static string GetAssetPathForComponents(string[] pathComponents, string root = "Assets")
{
if (pathComponents.Length <= 0)
return null;
string path = root;
foreach( var pc in pathComponents)
{
string subFolder = Path.Combine(path, pc);
bool shouldCreate = true;
foreach (var f in AssetDatabase.GetSubFolders(path))
{
if (String.Compare(Path.GetFullPath(f), Path.GetFullPath(subFolder), true) == 0)
{
shouldCreate = false;
break;
}
}
if (shouldCreate)
AssetDatabase.CreateFolder(path, pc);
path = subFolder;
}
return path;
}
internal static string TypeNameToString(Type type)
{
return type == null ? "" : TypeNameToString(type.FullName);
}
internal static string TypeNameToString(string type)
{
string[] typeParts = type.Split(new char[] { '.' });
if (!typeParts.Any())
return String.Empty;
for (int i = 0; i < typeParts.Length; ++i)
{
typeParts[i] = typeParts[i].TrimStart('0', '1', '2', '3', '4', '5', '6', '7', '8', '9');
}
string[] words = Regex.Matches(typeParts.Last(), "[\\w\\d]+")
.OfType<Match>()
.Select(m => m.Value)
.ToArray();
return string.Join("", words);
}
internal static ScriptableObject CreateScriptableObjectInstance(string typeName, string path)
{
ScriptableObject obj = ScriptableObject.CreateInstance(typeName) as ScriptableObject;
if (obj != null)
{
if (!string.IsNullOrEmpty(path))
{
string fileName = String.Format("{0}.asset", EditorUtilities.TypeNameToString(typeName));
string targetPath = Path.Combine(path, fileName);
AssetDatabase.CreateAsset(obj, targetPath);
AssetDatabase.SaveAssets();
return obj;
}
}
Debug.LogError($"We were unable to create an instance of the requested type {typeName}. Please make sure that all packages are updated to support this version of XR Plug-In Management. See the Unity documentation for XR Plug-In Management for information on resolving this issue.");
return null;
}
/// <summary>
/// Retrieves the path of the XR Management package's Android manifest XML template.
/// </summary>
/// <param name="packageName">Package name in Java convention (eg com.package.module).</param>
/// <returns><see cref="string"/> of the XML file path.</returns>
internal static string GetPackagePath(string packageName)
{
#if UNITY_2021_3_OR_NEWER
var xrManagementPackageInfo = UnityEditor.PackageManager.PackageInfo.GetAllRegisteredPackages()
.Where(package => package.name == packageName)
.First();
return xrManagementPackageInfo.resolvedPath;
#else
throw new System.NotSupportedException("XR Management package couldn't be found, please make sure you have the XR Management package added to your project through the Package Management window.");
#endif // UNITY_2021_3_OR_NEWER
}
}
}