50 lines
3.7 KiB
JSON
50 lines
3.7 KiB
JSON
{
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"name": "com.unity.xr.hands",
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"displayName": "XR Hands",
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"version": "1.5.0",
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"unity": "2021.3",
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"description": "Surfaces the cross-platform subsystem API for hand-tracking. Implementations of providers will be found in the package for that platform.",
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"keywords": [
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"xr",
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"vr",
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"virtual",
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"reality",
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"hand",
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"tracking",
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"hands",
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"subsystem"
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],
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"dependencies": {
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"com.unity.inputsystem": "1.3.0",
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"com.unity.modules.xr": "1.0.0",
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"com.unity.xr.core-utils": "2.2.0",
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"com.unity.xr.management": "4.0.1",
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"com.unity.mathematics": "1.2.6"
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},
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"_upm": {
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"changelog": "### Added\n\n- Added `XRCommonHandGestures` and surfaced related data from the OpenXR Hand Interaction Profile extension.\n- Added public `subsystem` property to `XRHandTrackingEvents` to let users get the `XRHandSubsystem` that is the source of the hand tracking data. Also added public `subsystem` property to `XRHandJointsUpdatedEventArgs` so it is available in the `XRHandTrackingEvents.jointsUpdated` event callback.\n- Added support for a new `XRHandJointTrackingState.HighFidelityPose` flag to the XR Hands Subsystem.\n - Added support for the HighFidelityPose tracking flag to the OpenXRHandProvider.\n - Updated hand visualization sample to color debug joint cubes based on tracking fidelity: opaque white for joints which have a pose and are high fidelity; translucent red for joints which have a pose and are not high fidelity.\n- Added OpenXR callbacks `HandTracking.subsystemCreated` and `HandTracking.destroyingSubsystem` for lifecycle response.\n- Added OpenXR APIs `HandTracking.automaticallyInitializeSubsystem` and `HandTracking.EnsureSubsystemInitialized` to allow for delayed initialization of the `XRHandSubsystem`. To disable automatic creation in time, set `HandTracking.automaticallyInitializeSubsystem` to `false` in a `static` method decorated with `[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]`, then call `HandTracking.EnsureSubsystemInitialized` when ready.\n\n### Changed\n\n- Allows for ignoring tip-most knuckle when calculating full curl when the `XRFingerShapeConfiguration`'s `minimumFullCurlDegrees3` or `maximumFullCurlDegrees3` is non-positive.\n\n### Fixed\n\n- Fixed reference direction when using `XRHandUserRelativeDirection.NoseDirection` for gesture detection.\n- Fixed runtime invalidation, which resulted in crashes on some OpenXR runtimes. Runtime is invalidated when the `XrInstance` is destroyed.\n- Fixed threshold-checking on gesture conditions to allow for the full range in `XRFingerShapeCondition`.\n- `XRCommonHandGestures` data retrieval no longer GC.Allocs.\n- Updated app space change behavior for XR provider to no longer destroy hand trackers only to recreate them the next update.\n- Fixed issue where XrHands would try to update hand joints with an uninitialized XrTime value of XR_INFINITE_DURATION.\n- Fixed an issue with packaging that prevented MacOS compatible libraries from being included as part of the package."
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},
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"upmCi": {
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"footprint": "755b8b1fcccdc38baf4cc31f81a83797e9f5a1f5"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.hands@1.5/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/com.unity.xr.hands.git",
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"type": "git",
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"revision": "4885d8ead84d87a2b2a38945923fbbc7b1ef8131"
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},
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"samples": [
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{
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"displayName": "Gestures",
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"description": "Sample showing how to detect and debug hand gestures.",
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"path": "Samples~/Gestures"
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},
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{
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"displayName": "HandVisualizer",
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"description": "Basic sample showing how visualize hands.",
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"path": "Samples~/HandVisualizer"
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}
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],
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"_fingerprint": "b137b9cef9d8ac6f2f21023d4def8cc316ae4dbc"
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}
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