VR4Medical/ICI/Library/PackageCache/com.unity.shadergraph@e5d3455aa133/Editor/Data/Interfaces/PositionSource.cs
2025-07-29 13:45:50 +03:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}