37 lines
992 B
C#
37 lines
992 B
C#
namespace UnityEngine.XR.OpenXR
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{
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/// <summary>
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/// Custom yield instruction that waits for the OpenXRRestarter to finish if it is running.
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/// </summary>
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internal sealed class WaitForRestartFinish : CustomYieldInstruction
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{
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private float m_Timeout = 0;
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public WaitForRestartFinish(float timeout = 5.0f)
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{
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m_Timeout = Time.realtimeSinceStartup + timeout;
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}
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public override bool keepWaiting
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{
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get
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{
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// Wait until the restarter is finished
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if (!OpenXRRestarter.Instance.isRunning)
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{
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return false;
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}
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// Did we time out waiting?
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if (Time.realtimeSinceStartup > m_Timeout)
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{
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Debug.LogError("WaitForRestartFinish: Timeout");
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return false;
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}
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return true;
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}
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}
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}
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}
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