VR4Medical/ICI/Library/PackageCache/com.unity.xr.openxr@3903c1059bcf/Runtime/OpenXRLoaderNoPreInit.cs
2025-07-29 13:45:50 +03:00

15 lines
291 B
C#

#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.XR.Management;
#endif
namespace UnityEngine.XR.OpenXR
{
/// <summary>
/// Loader for managing OpenXR devices that don't support PreInit.
/// </summary>
public class OpenXRLoaderNoPreInit : OpenXRLoaderBase
{
}
}