VR4Medical/ICI/Library/PackageCache/com.unity.render-pipelines.universal@2b88762731f8/Editor/2D
2025-07-29 13:45:50 +03:00
..
Converter start 2025-07-29 13:45:50 +03:00
LightBatchingDebugger start 2025-07-29 13:45:50 +03:00
Resources start 2025-07-29 13:45:50 +03:00
ShaderGraph start 2025-07-29 13:45:50 +03:00
Shadows start 2025-07-29 13:45:50 +03:00
ShapeEditor start 2025-07-29 13:45:50 +03:00
CinemachineUniversalPixelPerfectEditor.cs start 2025-07-29 13:45:50 +03:00
CinemachineUniversalPixelPerfectEditor.cs.meta start 2025-07-29 13:45:50 +03:00
CompositeShadowCaster2DEditor.cs start 2025-07-29 13:45:50 +03:00
CompositeShadowCaster2DEditor.cs.meta start 2025-07-29 13:45:50 +03:00
Converter.meta start 2025-07-29 13:45:50 +03:00
FreeformPathPresets.cs start 2025-07-29 13:45:50 +03:00
FreeformPathPresets.cs.meta start 2025-07-29 13:45:50 +03:00
GameObjectCreation.cs start 2025-07-29 13:45:50 +03:00
GameObjectCreation.cs.meta start 2025-07-29 13:45:50 +03:00
Light2DEditor.cs start 2025-07-29 13:45:50 +03:00
Light2DEditor.cs.meta start 2025-07-29 13:45:50 +03:00
Light2DEditorUtility.cs start 2025-07-29 13:45:50 +03:00
Light2DEditorUtility.cs.meta start 2025-07-29 13:45:50 +03:00
LightBatchingDebugger.meta start 2025-07-29 13:45:50 +03:00
PixelPerfectCameraEditor.cs start 2025-07-29 13:45:50 +03:00
PixelPerfectCameraEditor.cs.meta start 2025-07-29 13:45:50 +03:00
Renderer2DAnalytics.cs start 2025-07-29 13:45:50 +03:00
Renderer2DAnalytics.cs.meta start 2025-07-29 13:45:50 +03:00
Renderer2DDataEditor.cs start 2025-07-29 13:45:50 +03:00
Renderer2DDataEditor.cs.meta start 2025-07-29 13:45:50 +03:00
Renderer2DMenus.cs start 2025-07-29 13:45:50 +03:00
Renderer2DMenus.cs.meta start 2025-07-29 13:45:50 +03:00
Resources.meta start 2025-07-29 13:45:50 +03:00
ShaderGraph.meta start 2025-07-29 13:45:50 +03:00
Shadows.meta start 2025-07-29 13:45:50 +03:00
ShapeEditor.meta start 2025-07-29 13:45:50 +03:00
SortingLayerDropDown.cs start 2025-07-29 13:45:50 +03:00
SortingLayerDropDown.cs.meta start 2025-07-29 13:45:50 +03:00