VR4Medical/ICI/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d/Runtime/ShaderConfig.cs.hlsl
2025-07-29 13:45:50 +03:00

17 lines
478 B
HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
//
#ifndef SHADERCONFIG_CS_HLSL
#define SHADERCONFIG_CS_HLSL
//
// UnityEngine.Rendering.Universal.ShaderOptions: static fields
//
#define MAX_VISIBLE_LIGHT_COUNT_LOW_END_MOBILE (16)
#define MAX_VISIBLE_LIGHT_COUNT_MOBILE (32)
#define MAX_VISIBLE_LIGHT_COUNT_DESKTOP (256)
#define USE_DYNAMIC_BRANCH_FOG_KEYWORD (0)
#endif