41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using System;
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using Codice.Client.Common;
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using Unity.PlasticSCM.Editor.UI.Avatar;
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using UnityEngine;
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namespace Unity.PlasticSCM.Editor.UI
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{
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internal static class DrawUserIcon
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{
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internal static void ForPendingChangesTab(
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ResolvedUser currentUser,
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Action avatarLoadedAction)
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{
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Rect rect = BuildUserIconAreaRect(35f);
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if (currentUser == null)
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{
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GUI.DrawTexture(rect, Images.GetEmptyGravatar());
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return;
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}
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GUI.Label(rect, new GUIContent(
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GetAvatar.ForEmail(currentUser.Name, avatarLoadedAction),
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currentUser.Name));
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}
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static Rect BuildUserIconAreaRect(float sizeOfImage)
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{
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GUIStyle commentTextAreaStyle = UnityStyles.PendingChangesTab.CommentTextArea;
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Rect result = GUILayoutUtility.GetRect(sizeOfImage, sizeOfImage); // Needs to be a square
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result.x = commentTextAreaStyle.margin.left;
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return result;
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}
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}
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}
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