14 lines
278 B
C#
14 lines
278 B
C#
using System.IO;
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namespace Unity.PlasticSCM.Editor.AssetUtils
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{
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internal static class ProjectPath
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{
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internal static string Get()
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{
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return Path.GetDirectoryName(Path.GetFullPath(
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ApplicationDataPath.Get()));
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}
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}
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}
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