24 lines
835 B
C#
24 lines
835 B
C#
using System;
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namespace Unity.Burst
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{
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/// <summary>
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/// Can be used to specify that a parameter to a function, a field of a struct, a struct, or a function return will not alias. (Advanced - see User Manual for a description of Aliasing).
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/// </summary>
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[AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Field | AttributeTargets.Struct | AttributeTargets.ReturnValue)]
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public class NoAliasAttribute : Attribute
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{
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}
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#if UNITY_BURST_EXPERIMENTAL_ALIAS_ATTRIBUTE
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/// <summary>
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/// The opposite of [NoAlias], used for job structs whose fields do not conform to the default alias rules.
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/// This only works for structs and fields.
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/// </summary>
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Struct)]
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public class AliasAttribute : Attribute
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{
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}
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#endif
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}
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