namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Readers { /// /// A that provides a value from a device /// from the XR input subsystem as defined by its characteristics and feature usage string. /// Intended to be used with an as its object reference /// or as part of an . /// [HelpURL(XRHelpURLConstants.k_XRInputDeviceFloatValueReader)] [CreateAssetMenu(fileName = "XRInputDeviceFloatValueReader", menuName = "XR/Input Value Reader/float")] public class XRInputDeviceFloatValueReader : XRInputDeviceValueReader { /// public override float ReadValue() => ReadFloatValue(); /// public override bool TryReadValue(out float value) => TryReadFloatValue(out value); } }