//----------------------------------------------------------------------- // // // Copyright 2018 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // //----------------------------------------------------------------------- // Modifications copyright © 2020 Unity Technologies ApS #if AR_FOUNDATION_PRESENT || PACKAGE_DOCS_GENERATION using System; namespace UnityEngine.XR.Interaction.Toolkit.AR { public partial class TwoFingerDragGesture { #pragma warning disable IDE1006 // Naming Styles /// /// /// FingerId1 has been deprecated. Use instead. /// [Obsolete("FingerId1 has been deprecated. Use fingerId1 instead. (UnityUpgradable) -> fingerId1")] public int FingerId1 => fingerId1; /// /// /// FingerId2 has been deprecated. Use instead. /// [Obsolete("FingerId2 has been deprecated. Use fingerId2 instead. (UnityUpgradable) -> fingerId2")] public int FingerId2 => fingerId2; /// /// /// StartPosition1 has been deprecated. Use instead. /// [Obsolete("StartPosition1 has been deprecated. Use startPosition1 instead. (UnityUpgradable) -> startPosition1")] public Vector2 StartPosition1 => startPosition1; /// /// /// StartPosition2 has been deprecated. Use instead. /// [Obsolete("StartPosition2 has been deprecated. Use startPosition2 instead. (UnityUpgradable) -> startPosition2")] public Vector2 StartPosition2 => startPosition2; /// /// /// Position has been deprecated. Use instead. /// [Obsolete("Position has been deprecated. Use position instead. (UnityUpgradable) -> position")] public Vector2 Position => position; /// /// /// Delta has been deprecated. Use instead. /// [Obsolete("Delta has been deprecated. Use delta instead. (UnityUpgradable) -> delta")] public Vector2 Delta => delta; #pragma warning restore IDE1006 // Naming Styles } } #endif