//----------------------------------------------------------------------- // // // Copyright 2018 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // //----------------------------------------------------------------------- // Modifications copyright © 2020 Unity Technologies ApS #if AR_FOUNDATION_PRESENT || PACKAGE_DOCS_GENERATION using System; namespace UnityEngine.XR.Interaction.Toolkit.AR { public partial class DragGesture { #pragma warning disable IDE1006 // Naming Styles /// /// /// FingerId has been deprecated. Use instead. /// [Obsolete("FingerId has been deprecated. Use fingerId instead. (UnityUpgradable) -> fingerId")] public int FingerId => fingerId; /// /// /// StartPosition has been deprecated. Use instead. /// [Obsolete("StartPosition has been deprecated. Use startPosition instead. (UnityUpgradable) -> startPosition")] public Vector2 StartPosition => startPosition; /// /// /// Position has been deprecated. Use instead. /// [Obsolete("Position has been deprecated. Use position instead. (UnityUpgradable) -> position")] public Vector2 Position => position; /// /// /// Delta has been deprecated. Use instead. /// [Obsolete("Delta has been deprecated. Use delta instead. (UnityUpgradable) -> delta")] public Vector2 Delta => delta; #if !XRI_LEGACY_INPUT_DISABLED /// /// (Deprecated) Initializes and returns an instance of . /// /// The gesture recognizer. /// The touch that started this gesture. /// /// DragGesture(DragGestureRecognizer, Touch) has been deprecated for its reference to Input Manager Touch. Use /// instead. /// [Obsolete("DragGesture(DragGestureRecognizer, Touch) is marked for deprecation in XRI 3.2.0 and will be removed in a future version. Use DragGesture(DragGestureRecognizer, InputSystem.EnhancedTouch.Touch) instead.")] public DragGesture(DragGestureRecognizer recognizer, Touch touch) : this(recognizer, new CommonTouch(touch)) { } [Obsolete("Reinitialize(Touch) is marked for deprecation in XRI 3.2.0 and will be removed in a future version. Use Reinitialize(InputSystem.EnhancedTouch.Touch) instead.")] internal void Reinitialize(Touch touch) => Reinitialize(new CommonTouch(touch)); #endif #pragma warning restore IDE1006 } } #endif