//-----------------------------------------------------------------------
//
//
// Copyright 2018 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//
//-----------------------------------------------------------------------
// Modifications copyright © 2020 Unity Technologies ApS
#if AR_FOUNDATION_PRESENT || PACKAGE_DOCS_GENERATION
using System;
namespace UnityEngine.XR.Interaction.Toolkit.AR
{
public partial class DragGesture
{
#pragma warning disable IDE1006 // Naming Styles
///
///
/// FingerId has been deprecated. Use instead.
///
[Obsolete("FingerId has been deprecated. Use fingerId instead. (UnityUpgradable) -> fingerId")]
public int FingerId => fingerId;
///
///
/// StartPosition has been deprecated. Use instead.
///
[Obsolete("StartPosition has been deprecated. Use startPosition instead. (UnityUpgradable) -> startPosition")]
public Vector2 StartPosition => startPosition;
///
///
/// Position has been deprecated. Use instead.
///
[Obsolete("Position has been deprecated. Use position instead. (UnityUpgradable) -> position")]
public Vector2 Position => position;
///
///
/// Delta has been deprecated. Use instead.
///
[Obsolete("Delta has been deprecated. Use delta instead. (UnityUpgradable) -> delta")]
public Vector2 Delta => delta;
#if !XRI_LEGACY_INPUT_DISABLED
///
/// (Deprecated) Initializes and returns an instance of .
///
/// The gesture recognizer.
/// The touch that started this gesture.
///
/// DragGesture(DragGestureRecognizer, Touch) has been deprecated for its reference to Input Manager Touch. Use
/// instead.
///
[Obsolete("DragGesture(DragGestureRecognizer, Touch) is marked for deprecation in XRI 3.2.0 and will be removed in a future version. Use DragGesture(DragGestureRecognizer, InputSystem.EnhancedTouch.Touch) instead.")]
public DragGesture(DragGestureRecognizer recognizer, Touch touch)
: this(recognizer, new CommonTouch(touch))
{
}
[Obsolete("Reinitialize(Touch) is marked for deprecation in XRI 3.2.0 and will be removed in a future version. Use Reinitialize(InputSystem.EnhancedTouch.Touch) instead.")]
internal void Reinitialize(Touch touch) => Reinitialize(new CommonTouch(touch));
#endif
#pragma warning restore IDE1006
}
}
#endif