Unity Editor version: 6000.1.9f1 (ed7b183fd33d) Branch: 6000.1/staging Build type: Release Batch mode: YES macOS version: Version 15.5 (Build 24F74) Darwin version: 24.5.0 Architecture: arm64 Running under Rosetta: NO Available memory: 8192 MB Date: 2025-07-29T10:56:23Z Using pre-set license Pro License: YES COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI -logFile Logs/AssetImportWorker0.log -srvPort 57262 -job-worker-count 3 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8558337792] Target information: Player connection [8558337792] * "[IP] 192.168.102.85 [Port] 0 [Flags] 2 [Guid] 2760123966 [EditorId] 2760123966 [Version] 1048832 [Id] OSXEditor(0,Andrei-5.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8558337792] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8558337792] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 3 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 25.12 ms, found 10 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.1.9f1 (ed7b183fd33d) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M1 (high power) Metal devices available: 1 0: Apple M1 (high power) Using device Apple M1 (high power) Initializing Metal device caps: Apple M1 Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56439 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.002423 seconds. - Loaded All Assemblies, in 0.345 seconds Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.337 seconds Domain Reload Profiling: 682ms BeginReloadAssembly (119ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (50ms) LoadAllAssembliesAndSetupDomain (131ms) LoadAssemblies (118ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (129ms) TypeCache.Refresh (127ms) TypeCache.ScanAssembly (115ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (337ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (293ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (42ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (68ms) ProcessInitializeOnLoadAttributes (114ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.702 seconds Refreshing native plugins compatible for Editor in 5.08 ms, found 10 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Failed to get package versions: Cannot connect to Unity Package Manager local server UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Unity.XR.CoreUtils.Editor.PackageVersionUtility:UpdatePackageVersions () (at ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs:59) Unity.XR.CoreUtils.Editor.PackageVersionUtility:GetPackageVersion (string) (at ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs:77) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at /Users/andreidumitru/Documents/Facultate an 3/Practica /ICI/Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs Line: 59) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.805 seconds Domain Reload Profiling: 1500ms BeginReloadAssembly (112ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (33ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (516ms) LoadAssemblies (297ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (262ms) TypeCache.Refresh (210ms) TypeCache.ScanAssembly (185ms) BuildScriptInfoCaches (40ms) ResolveRequiredComponents (10ms) FinalizeReload (806ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (691ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (110ms) ProcessInitializeOnLoadAttributes (402ms) ProcessInitializeOnLoadMethodAttributes (170ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launching external process: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.07 seconds Refreshing native plugins compatible for Editor in 3.13 ms, found 10 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 248 Unused Serialized files (Serialized files now loaded: 0) Unloading 5662 unused Assets / (3.8 MB). Loaded Objects now: 6405. Memory consumption went from 178.3 MB to 174.6 MB. Total: 9.237875 ms (FindLiveObjects: 0.634667 ms CreateObjectMapping: 0.676125 ms MarkObjects: 5.941625 ms DeleteObjects: 1.984375 ms) ======================================================================== Received Import Request. Time since last request: 364853.824772 seconds. path: Assets/XR artifactKey: Guid(22baeac49dfd54025859cd02808b06f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/XR using Guid(22baeac49dfd54025859cd02808b06f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8ded686f0a5166b12c0f51ff3ca0e7e3') in 0.004706167 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000050 seconds. path: Assets/XR/XRGeneralSettings.asset artifactKey: Guid(1a4c68ca72a83449f938d669337cb305) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/XR/XRGeneralSettings.asset using Guid(1a4c68ca72a83449f938d669337cb305) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '27e6b3079d0fa15cfff9a41d394c345a') in 0.023331541 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 0.000042 seconds. path: Assets/VRTemplateAssets artifactKey: Guid(83b7bbecd9fac4db9824039903a1eea8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/VRTemplateAssets using Guid(83b7bbecd9fac4db9824039903a1eea8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e3bec2810a149d1a28bf23dacc230e1b') in 0.000343417 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x339ec7000 may have been prematurely finalized - Loaded All Assemblies, in 0.598 seconds Refreshing native plugins compatible for Editor in 2.22 ms, found 10 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Failed to get package versions: Cannot connect to Unity Package Manager local server UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Unity.XR.CoreUtils.Editor.PackageVersionUtility:UpdatePackageVersions () (at ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs:59) Unity.XR.CoreUtils.Editor.PackageVersionUtility:GetPackageVersion (string) (at ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs:77) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at /Users/andreidumitru/Documents/Facultate an 3/Practica /ICI/Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs Line: 59) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.750 seconds Domain Reload Profiling: 1350ms BeginReloadAssembly (194ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (75ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (346ms) LoadAssemblies (227ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (160ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (9ms) FinalizeReload (751ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (628ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (108ms) ProcessInitializeOnLoadAttributes (410ms) ProcessInitializeOnLoadMethodAttributes (102ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 3.28 ms, found 10 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 43 Unused Serialized files (Serialized files now loaded: 0) Unloading 5660 unused Assets / (2.8 MB). Loaded Objects now: 6423. Memory consumption went from 204.6 MB to 201.8 MB. Total: 7.510584 ms (FindLiveObjects: 0.569292 ms CreateObjectMapping: 0.222667 ms MarkObjects: 5.082250 ms DeleteObjects: 1.635834 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 421.892253 seconds. path: Assets/Imported Assets artifactKey: Guid(b35e645ce31a448a8b7f1c16c9aa11d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Imported Assets using Guid(b35e645ce31a448a8b7f1c16c9aa11d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2e5ec383aa0ac9e1deebae708e82ebbe') in 0.008145 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 8.288429 seconds. path: Assets/ImportAssts artifactKey: Guid(b35e645ce31a448a8b7f1c16c9aa11d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ImportAssts using Guid(b35e645ce31a448a8b7f1c16c9aa11d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'da73d51cd9ce35ad8984265d0855d47e') in 0.000758917 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 37.514260 seconds. path: Assets/ImportAssts/chiuveta.fbx artifactKey: Guid(b0b102b3c71eb4736b61aa4c1ebcbec2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ImportAssts/chiuveta.fbx using Guid(b0b102b3c71eb4736b61aa4c1ebcbec2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'da229e048fcdd8380baf4f9574fe0e48') in 1.065601042 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 ======================================================================== Received Import Request. Time since last request: 80.660632 seconds. path: Assets/ImportAssts/chiuveta.fbx artifactKey: Guid(b0b102b3c71eb4736b61aa4c1ebcbec2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ImportAssts/chiuveta.fbx using Guid(b0b102b3c71eb4736b61aa4c1ebcbec2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3b3ee5f09a1617de2437c3514dc5634f') in 0.042119 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7