namespace UnityEngine.XR.OpenXR.Samples.InterceptFeature
{
///
/// Ensures that the intercept feature is enabled and updates the message on screen
/// with the message received from the intercepted xrCreateSession call.
///
public class InterceptMessageHandler : MonoBehaviour
{
public TextMesh textMesh;
private void Start()
{
var feature = OpenXRSettings.Instance.GetFeature();
if (feature == null || !feature.enabled)
textMesh.text = "InterceptCreateSession feature not enabled";
else
{
textMesh.text = feature.receivedMessage;
textMesh.color = Color.white;
}
}
}
}