namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Readers { /// /// A that provides a value from a device /// from the XR input subsystem as defined by its characteristics and feature usage string. /// Intended to be used with an as its object reference. /// [HelpURL(XRHelpURLConstants.k_XRInputDeviceVector3ValueReader)] [CreateAssetMenu(fileName = "XRInputDeviceVector3ValueReader", menuName = "XR/Input Value Reader/Vector3")] public class XRInputDeviceVector3ValueReader : XRInputDeviceValueReader { /// public override Vector3 ReadValue() => ReadVector3Value(); /// public override bool TryReadValue(out Vector3 value) => TryReadVector3Value(out value); } }