namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Readers
{
///
/// A that provides a value from a device
/// from the XR input subsystem as defined by its characteristics and feature usage string.
/// Intended to be used with an as its object reference.
///
[HelpURL(XRHelpURLConstants.k_XRInputDeviceVector3ValueReader)]
[CreateAssetMenu(fileName = "XRInputDeviceVector3ValueReader", menuName = "XR/Input Value Reader/Vector3")]
public class XRInputDeviceVector3ValueReader : XRInputDeviceValueReader
{
///
public override Vector3 ReadValue() => ReadVector3Value();
///
public override bool TryReadValue(out Vector3 value) => TryReadVector3Value(out value);
}
}