namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Readers { /// /// A that provides a value from a device /// from the XR input subsystem as defined by its characteristics and feature usage string. /// Intended to be used with an as its object reference /// or as part of an . /// [HelpURL(XRHelpURLConstants.k_XRInputDeviceVector2ValueReader)] [CreateAssetMenu(fileName = "XRInputDeviceVector2ValueReader", menuName = "XR/Input Value Reader/Vector2")] public class XRInputDeviceVector2ValueReader : XRInputDeviceValueReader { /// public override Vector2 ReadValue() => ReadVector2Value(); /// public override bool TryReadValue(out Vector2 value) => TryReadVector2Value(out value); } }