namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Readers { /// /// A that provides an value from a device /// from the XR input subsystem as defined by its characteristics and feature usage string. /// Intended to be used with an as its object reference. /// [HelpURL(XRHelpURLConstants.k_XRInputDeviceInputTrackingStateValueReader)] [CreateAssetMenu(fileName = "XRInputDeviceInputTrackingStateValueReader", menuName = "XR/Input Value Reader/InputTrackingState")] public class XRInputDeviceInputTrackingStateValueReader : XRInputDeviceValueReader { /// public override InputTrackingState ReadValue() => ReadInputTrackingStateValue(); /// public override bool TryReadValue(out InputTrackingState value) => TryReadInputTrackingStateValue(out value); } }