namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Readers
{
///
/// A that provides an value from a device
/// from the XR input subsystem as defined by its characteristics and feature usage string.
/// Intended to be used with an as its object reference.
///
[HelpURL(XRHelpURLConstants.k_XRInputDeviceInputTrackingStateValueReader)]
[CreateAssetMenu(fileName = "XRInputDeviceInputTrackingStateValueReader", menuName = "XR/Input Value Reader/InputTrackingState")]
public class XRInputDeviceInputTrackingStateValueReader : XRInputDeviceValueReader
{
///
public override InputTrackingState ReadValue() => ReadInputTrackingStateValue();
///
public override bool TryReadValue(out InputTrackingState value) => TryReadInputTrackingStateValue(out value);
}
}