//-----------------------------------------------------------------------
//
//
// Copyright 2018 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//
//-----------------------------------------------------------------------
// Modifications copyright © 2020 Unity Technologies ApS
#if AR_FOUNDATION_PRESENT || PACKAGE_DOCS_GENERATION
using System;
using UnityEngine;
namespace UnityEngine.XR.Interaction.Toolkit.AR
{
///
/// Gesture Recognizer for when the user performs a tap on the touch screen.
///
///
public class TapGestureRecognizer : GestureRecognizer
{
///
/// Distance in inches a user's touch can drift from the start position
/// before the tap gesture is canceled.
///
public float slopInches { get; set; } = 0.1f;
///
/// Time (in seconds) within (≤) which a touch and release has to occur for it
/// to be registered as a tap.
///
///
/// A touch and release that takes > this value causes the tap gesture to be canceled.
///
public float durationSeconds { get; set; } = 0.3f;
// Preallocate delegates to avoid GC Alloc that would happen in TryCreateGestures
readonly Func m_CreateEnhancedGesture;
readonly Func m_CreateGestureFunction;
readonly Action m_ReinitializeEnhancedGesture;
readonly Action m_ReinitializeGestureFunction;
///
/// Initializes and returns an instance of .
///
public TapGestureRecognizer()
{
m_CreateEnhancedGesture = CreateEnhancedGesture;
m_CreateGestureFunction = CreateGesture;
m_ReinitializeEnhancedGesture = ReinitializeEnhancedGesture;
m_ReinitializeGestureFunction = ReinitializeGesture;
}
///
/// Creates a Tap gesture with the given touch.
///
/// The touch that started this gesture.
/// The created Tap gesture.
TapGesture CreateGesture(Touch touch)
{
return new TapGesture(this, touch);
}
static void ReinitializeGesture(TapGesture gesture, Touch touch)
{
gesture.Reinitialize(touch);
}
///
/// Creates a Tap gesture with the given touch.
///
/// The touch that started this gesture.
/// The created Tap gesture.
TapGesture CreateEnhancedGesture(InputSystem.EnhancedTouch.Touch touch)
{
return new TapGesture(this, touch);
}
static void ReinitializeEnhancedGesture(TapGesture gesture, InputSystem.EnhancedTouch.Touch touch)
{
gesture.Reinitialize(touch);
}
///
protected override void TryCreateGestures()
{
if (GestureTouchesUtility.touchInputSource == GestureTouchesUtility.TouchInputSource.Enhanced)
TryCreateOneFingerGestureOnTouchBegan(m_CreateEnhancedGesture, m_ReinitializeEnhancedGesture);
else
TryCreateOneFingerGestureOnTouchBegan(m_CreateGestureFunction, m_ReinitializeGestureFunction);
}
}
}
#endif