using UnityEngine; namespace UnityEditor.XR.Interaction.Toolkit.Utilities { /// /// Content for a popup window. Displays a help box with a message to the user. /// /// class HelpBoxPopup : PopupWindowContent { /// /// The message text. /// public string message { get; set; } /// /// The type of message: Info, Warning, or Error. /// public MessageType messageType { get; set; } = MessageType.Warning; /// public override Vector2 GetWindowSize() => new Vector2(400f, 60f); /// public override void OnGUI(Rect rect) { EditorGUILayout.HelpBox(message, messageType); } } }