using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit.Feedback;
namespace UnityEditor.XR.Interaction.Toolkit.Feedback
{
///
/// Custom editor for a .
///
[CustomEditor(typeof(SimpleAudioFeedback), true), CanEditMultipleObjects]
public class SimpleAudioFeedbackEditor : BaseInteractionEditor
{
/// of the backing .
protected SerializedProperty m_InteractorSourceObject;
protected SerializedProperty m_AudioSource;
protected SerializedProperty m_PlaySelectEntered;
protected SerializedProperty m_SelectEnteredClip;
protected SerializedProperty m_PlaySelectExited;
protected SerializedProperty m_SelectExitedClip;
protected SerializedProperty m_PlaySelectCanceled;
protected SerializedProperty m_SelectCanceledClip;
protected SerializedProperty m_PlayHoverEntered;
protected SerializedProperty m_HoverEnteredClip;
protected SerializedProperty m_PlayHoverExited;
protected SerializedProperty m_HoverExitedClip;
protected SerializedProperty m_PlayHoverCanceled;
protected SerializedProperty m_HoverCanceledClip;
protected SerializedProperty m_AllowHoverAudioWhileSelecting;
///
/// Contents of GUI elements used by this editor.
///
protected static class Contents
{
/// for the field backing .
public static readonly GUIContent interactorSourceObject = EditorGUIUtility.TrTextContent("Interactor Source", "The interactor component to listen to for its interaction events.");
public static readonly GUIContent audioSource = EditorGUIUtility.TrTextContent("Audio Source", "The Audio Source component to use to play audio clips.");
public static readonly GUIContent playSelectEntered = EditorGUIUtility.TrTextContent("Play Select Entered", "Whether to play a sound when the interactor starts selecting an interactable.");
public static readonly GUIContent selectEnteredClip = EditorGUIUtility.TrTextContent("Select Entered Clip", "The audio clip to play when the interactor starts selecting an interactable.");
public static readonly GUIContent playSelectExited = EditorGUIUtility.TrTextContent("Play Select Exited", "Whether to play a sound when the interactor stops selecting an interactable without being canceled.");
public static readonly GUIContent selectExitedClip = EditorGUIUtility.TrTextContent("Select Exited Clip", "The audio clip to play when the interactor stops selecting an interactable without being canceled.");
public static readonly GUIContent playSelectCanceled = EditorGUIUtility.TrTextContent("Play Select Canceled", "Whether to play a sound when the interactor stops selecting an interactable due to being canceled.");
public static readonly GUIContent selectCanceledClip = EditorGUIUtility.TrTextContent("Select Canceled Clip", "The audio clip to play when the interactor stops selecting an interactable due to being canceled.");
public static readonly GUIContent playHoverEntered = EditorGUIUtility.TrTextContent("Play Hover Entered", "Whether to play a sound when the interactor starts hovering over an interactable.");
public static readonly GUIContent hoverEnteredClip = EditorGUIUtility.TrTextContent("Hover Entered Clip", "The audio clip to play when the interactor starts hovering over an interactable.");
public static readonly GUIContent playHoverExited = EditorGUIUtility.TrTextContent("Play Hover Exited", "Whether to play a sound when the interactor stops hovering over an interactable without being canceled.");
public static readonly GUIContent hoverExitedClip = EditorGUIUtility.TrTextContent("Hover Exited Clip", "The audio clip to play when the interactor stops hovering over an interactable without being canceled.");
public static readonly GUIContent playHoverCanceled = EditorGUIUtility.TrTextContent("Play Hover Canceled", "Whether to play a sound when the interactor stops hovering over an interactable due to being canceled.");
public static readonly GUIContent hoverCanceledClip = EditorGUIUtility.TrTextContent("Hover Canceled Clip", "The audio clip to play when the interactor stops hovering over an interactable due to being canceled.");
public static readonly GUIContent allowHoverAudioWhileSelecting = EditorGUIUtility.TrTextContent("Allow Hover Audio While Selecting", "Whether to allow hover audio to play while the interactor is selecting an interactable.");
/// for the Select header label.
public static readonly GUIContent selectHeader = EditorGUIUtility.TrTextContent("Select");
/// for the Hover header label.
public static readonly GUIContent hoverHeader = EditorGUIUtility.TrTextContent("Hover");
}
///
/// See .
///
protected void OnEnable()
{
m_InteractorSourceObject = serializedObject.FindProperty("m_InteractorSourceObject");
m_AudioSource = serializedObject.FindProperty("m_AudioSource");
m_PlaySelectEntered = serializedObject.FindProperty("m_PlaySelectEntered");
m_SelectEnteredClip = serializedObject.FindProperty("m_SelectEnteredClip");
m_PlaySelectExited = serializedObject.FindProperty("m_PlaySelectExited");
m_SelectExitedClip = serializedObject.FindProperty("m_SelectExitedClip");
m_PlaySelectCanceled = serializedObject.FindProperty("m_PlaySelectCanceled");
m_SelectCanceledClip = serializedObject.FindProperty("m_SelectCanceledClip");
m_PlayHoverEntered = serializedObject.FindProperty("m_PlayHoverEntered");
m_HoverEnteredClip = serializedObject.FindProperty("m_HoverEnteredClip");
m_PlayHoverExited = serializedObject.FindProperty("m_PlayHoverExited");
m_HoverExitedClip = serializedObject.FindProperty("m_HoverExitedClip");
m_PlayHoverCanceled = serializedObject.FindProperty("m_PlayHoverCanceled");
m_HoverCanceledClip = serializedObject.FindProperty("m_HoverCanceledClip");
m_AllowHoverAudioWhileSelecting = serializedObject.FindProperty("m_AllowHoverAudioWhileSelecting");
}
///
///
///
///
protected override void DrawInspector()
{
DrawBeforeProperties();
DrawProperties();
DrawDerivedProperties();
}
///
/// This method is automatically called by to
/// draw the section of the custom inspector before .
/// By default, this draws the read-only Script property.
///
protected virtual void DrawBeforeProperties()
{
DrawScript();
}
///
/// This method is automatically called by to
/// draw the property fields. Override this method to customize the
/// properties shown in the Inspector. This is typically the method overridden
/// when a derived behavior adds additional serialized properties
/// that should be displayed in the Inspector.
///
protected virtual void DrawProperties()
{
EditorGUILayout.PropertyField(m_InteractorSourceObject, Contents.interactorSourceObject);
EditorGUILayout.PropertyField(m_AudioSource, Contents.audioSource);
// Select
EditorGUILayout.Space();
EditorGUILayout.LabelField(Contents.selectHeader, EditorStyles.boldLabel);
EditorGUILayout.PropertyField(m_PlaySelectEntered, Contents.playSelectEntered);
using (new EditorGUI.DisabledScope(!m_PlaySelectEntered.boolValue))
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.PropertyField(m_SelectEnteredClip, Contents.selectEnteredClip);
}
EditorGUILayout.PropertyField(m_PlaySelectExited, Contents.playSelectExited);
using (new EditorGUI.DisabledScope(!m_PlaySelectExited.boolValue))
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.PropertyField(m_SelectExitedClip, Contents.selectExitedClip);
}
EditorGUILayout.PropertyField(m_PlaySelectCanceled, Contents.playSelectCanceled);
using (new EditorGUI.DisabledScope(!m_PlaySelectCanceled.boolValue))
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.PropertyField(m_SelectCanceledClip, Contents.selectCanceledClip);
}
// Hover
EditorGUILayout.Space();
EditorGUILayout.LabelField(Contents.hoverHeader, EditorStyles.boldLabel);
EditorGUILayout.PropertyField(m_PlayHoverEntered, Contents.playHoverEntered);
using (new EditorGUI.DisabledScope(!m_PlayHoverEntered.boolValue))
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.PropertyField(m_HoverEnteredClip, Contents.hoverEnteredClip);
}
EditorGUILayout.PropertyField(m_PlayHoverExited, Contents.playHoverExited);
using (new EditorGUI.DisabledScope(!m_PlayHoverExited.boolValue))
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.PropertyField(m_HoverExitedClip, Contents.hoverExitedClip);
}
EditorGUILayout.PropertyField(m_PlayHoverCanceled, Contents.playHoverCanceled);
using (new EditorGUI.DisabledScope(!m_PlayHoverCanceled.boolValue))
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.PropertyField(m_HoverCanceledClip, Contents.hoverCanceledClip);
}
EditorGUILayout.PropertyField(m_AllowHoverAudioWhileSelecting, Contents.allowHoverAudioWhileSelecting);
}
}
}