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7
nebun_alb.tscn
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7
nebun_alb.tscn
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[gd_scene load_steps=2 format=3 uid="uid://c5i7opo0wjkko"]
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[ext_resource type="Texture2D" uid="uid://b2njvbn4crfxv" path="res://Asset/nebun_alb.jpg" id="1_te6w7"]
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[node name="Sprite2D" type="Sprite2D"]
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("1_te6w7")
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7
nebun_negru.tscn
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7
nebun_negru.tscn
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[gd_scene load_steps=2 format=3 uid="uid://cyfend41hs8ql"]
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[ext_resource type="Texture2D" uid="uid://b8s2ba8dxoewg" path="res://Asset/nebun_negru.jpg" id="1_qyk88"]
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[node name="Sprite2D" type="Sprite2D"]
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("1_qyk88")
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16
patrat.gd
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patrat.gd
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@tool
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extends ColorRect
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@export var dark :bool= false :
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set(v):
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dark=v
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color=Color.BLACK if dark else Color.WHITE
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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7
patrat.tscn
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7
patrat.tscn
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[gd_scene format=3 uid="uid://b5ubq4m4stdr5"]
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[node name="Pătrat" type="ColorRect"]
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custom_minimum_size = Vector2(95, 95)
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offset_right = 48.0
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offset_bottom = 48.0
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color = Color(1, 0.843137, 0, 1)
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