immersive-home/addons/godot-xr-tools/hands/scenes/highpoly/right_fullglove_physics_hand.tscn
2023-10-16 19:10:20 +02:00

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[gd_scene load_steps=14 format=3 uid="uid://cigx2gnf4tg4d"]
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[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_23oai"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand_physics_bone.gd" id="4"]
[ext_resource type="Material" uid="uid://bhiiya7ow6h8v" path="res://addons/godot-xr-tools/hands/materials/labglove.material" id="5"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://m85b1gogdums" path="res://addons/godot-xr-tools/hands/animations/right/hand_blend_tree.tres" id="7"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sbg56"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cmqjo"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_giuei"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4mwbe"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_x7ees"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"]
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graph_offset = Vector2(-552.664, 107.301)
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_sbg56")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_cmqjo")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_giuei")
nodes/Grip/position = Vector2(0, 40)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_4mwbe")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_x7ees")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("3")
bone_group = "RightHand"
hand_blend_tree = ExtResource("7")
default_pose = ExtResource("3_23oai")
[node name="Hand_R" parent="." instance=ExtResource("1")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, -0.05, 0.15)
[node name="Skeleton3D" parent="Hand_R/Armature" index="0"]
bones/1/rotation = Quaternion(0.323537, 2.56577e-05, 0.0272204, 0.945824)
bones/2/rotation = Quaternion(-0.0904441, 0.0415175, 0.166293, 0.981042)
bones/3/rotation = Quaternion(-0.0466199, -0.020971, -0.0103276, 0.998639)
bones/5/rotation = Quaternion(-0.00128455, 0.0116081, 0.0168259, 0.99979)
bones/6/rotation = Quaternion(0.102925, 0.00993208, 0.00794419, 0.994608)
bones/7/rotation = Quaternion(-0.012859, 0.0236108, 0.323258, 0.945929)
bones/8/rotation = Quaternion(0.0120575, 0.00929193, 0.247472, 0.968775)
bones/10/rotation = Quaternion(-0.0357539, 0.000400032, -0.00636763, 0.99934)
bones/11/rotation = Quaternion(-0.00264964, 0.00114471, 0.125992, 0.992027)
bones/12/rotation = Quaternion(0.0394225, -0.00193393, 0.228074, 0.972843)
bones/13/rotation = Quaternion(-0.0123395, 0.00881294, 0.280669, 0.959685)
bones/15/rotation = Quaternion(-0.0702656, -0.0101908, 0.0243307, 0.99718)
bones/16/rotation = Quaternion(-0.0320634, 0.00223624, 0.0686366, 0.997124)
bones/17/rotation = Quaternion(0.0253452, -0.00812462, 0.249005, 0.968136)
bones/18/rotation = Quaternion(0.00252233, -0.00788073, 0.243204, 0.96994)
bones/20/rotation = Quaternion(-0.0917369, -0.0203027, 0.010183, 0.995524)
bones/21/rotation = Quaternion(-0.0625182, 0.000225721, 0.115393, 0.991351)
bones/22/rotation = Quaternion(0.0585786, -0.0216483, 0.269905, 0.96086)
bones/23/rotation = Quaternion(0.00687177, 0.00357275, 0.211953, 0.977249)
[node name="mesh_Hand_R" parent="Hand_R/Armature/Skeleton3D" index="0"]
surface_material_override/0 = ExtResource("5")
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transform = Transform3D(1, 1.83077e-05, -1.52659e-08, -1.52668e-08, 0.00166774, 0.999999, 1.83077e-05, -0.999999, 0.00166774, -3.86425e-08, -1.86975e-05, 0.0271756)
bone_name = "Wrist_R"
bone_idx = 0
script = ExtResource("4")
width_ratio = 0.8
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transform = Transform3D(0.998519, -0.0514604, 0.0176509, 0.017651, 0.613335, 0.789626, -0.0514604, -0.788145, 0.613335, -0.00999954, 0.0200266, 3.59323e-05)
bone_name = "Thumb_Metacarpal_R"
bone_idx = 1
script = ExtResource("4")
length = 0.05
[node name="BoneThumbProximal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="3"]
transform = Transform3D(0.921479, -0.383958, 0.0587628, 0.124052, 0.434264, 0.892203, -0.368087, -0.814856, 0.447796, -0.012311, 0.0475754, -0.0353648)
bone_name = "Thumb_Proximal_R"
bone_idx = 2
script = ExtResource("4")
[node name="BoneThumbDistal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="4"]
transform = Transform3D(0.930159, -0.366844, -0.0151708, 0.154037, 0.352396, 0.923087, -0.333283, -0.860954, 0.384292, -0.028494, 0.0658787, -0.0697092)
bone_name = "Thumb_Distal_R"
bone_idx = 3
script = ExtResource("4")
length = 0.02
[node name="BoneIndexMetacarpal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="5"]
transform = Transform3D(0.999165, -0.0336562, 0.0231681, -0.0231985, -0.00051113, 0.999731, -0.0336353, -0.999433, -0.00129147, 0.0100005, 0.0224317, 3.59286e-05)
bone_name = "Index_Metacarpal_R"
bone_idx = 5
script = ExtResource("4")
length = 0.08
width_ratio = 0.2
[node name="BoneIndexProximal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="6"]
transform = Transform3D(0.997821, -0.0419385, 0.0509327, -0.0413169, 0.204661, 0.97796, -0.0514381, -0.977934, 0.202483, 0.00729559, 0.0223907, -0.0802861)
bone_name = "Index_Proximal_R"
bone_idx = 6
script = ExtResource("4")
[node name="BoneIndexMiddle" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="7"]
transform = Transform3D(0.759851, -0.644453, 0.0854741, 0.0405881, 0.178251, 0.983148, -0.648829, -0.743577, 0.161601, 0.00569705, 0.0301916, -0.117561)
bone_name = "Index_Intermediate_R"
bone_idx = 7
script = ExtResource("4")
length = 0.025
bone_group = "IndexFinger"
[node name="BoneIndexDistal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="8"]
transform = Transform3D(0.356467, -0.927111, 0.115741, 0.109286, 0.164404, 0.98032, -0.927894, -0.336803, 0.159925, -0.0145038, 0.035779, -0.140869)
bone_name = "Index_Distal_R"
bone_idx = 8
script = ExtResource("4")
length = 0.02
bone_group = "IIndexFinger"
[node name="BoneMiddleMetacarpal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="9"]
transform = Transform3D(0.999918, 0.0127165, 0.00125617, -0.000365489, -0.0698022, 0.997561, 0.0127732, -0.99748, -0.0697919, 0.0100005, 0.00355416, 3.59286e-05)
bone_name = "Middle_Metacarpal_R"
bone_idx = 10
script = ExtResource("4")
length = 0.08
width_ratio = 0.2
[node name="BoneMiddleProximal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="10"]
transform = Transform3D(0.971345, -0.237654, 0.00293004, -0.0207339, -0.0724503, 0.997156, -0.236766, -0.968644, -0.0753018, 0.0110237, -0.00206236, -0.0802245)
bone_name = "Middle_Proximal_R"
bone_idx = 11
script = ExtResource("4")
[node name="BoneMiddleMiddle" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="11"]
transform = Transform3D(0.764922, -0.643162, 0.0351718, -0.0290327, 0.0201225, 0.999376, -0.643468, -0.765466, -0.00328059, 0.00032845, -0.00532286, -0.123817)
bone_name = "Middle_Intermediate_R"
bone_idx = 12
script = ExtResource("4")
length = 0.025
[node name="BoneMiddleDistal" type="BoneAttachment3D" parent="Hand_R/Armature/Skeleton3D" index="12"]
transform = Transform3D(0.297115, -0.95453, 0.0243818, -0.0374454, 0.0138673, 0.999202, -0.954107, -0.297791, -0.0316226, -0.0205207, -0.00467055, -0.148631)
bone_name = "Middle_Distal_R"
bone_idx = 13
script = ExtResource("4")
length = 0.02
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transform = Transform3D(0.998609, -0.047074, -0.0237409, 0.0169882, -0.138981, 0.990149, -0.0499098, -0.989175, -0.137988, 0.0100005, -0.0130734, 3.59304e-05)
bone_name = "Ring_Metacarpal_R"
bone_idx = 15
script = ExtResource("4")
length = 0.07
width_ratio = 0.2
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bone_idx = 16
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bone_idx = 18
script = ExtResource("4")
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bone_name = "Little_Metacarpal_R"
bone_idx = 20
script = ExtResource("4")
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width_ratio = 0.18
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bone_idx = 21
script = ExtResource("4")
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bone_name = "Little_Distal_R"
bone_idx = 23
script = ExtResource("4")
length = 0.015
[node name="AnimationPlayer" parent="Hand_R" instance=ExtResource("2")]
[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = SubResource("AnimationNodeBlendTree_s5hy4")
anim_player = NodePath("../Hand_R/AnimationPlayer")
active = true
parameters/Grip/blend_amount = 0.0
parameters/Trigger/blend_amount = 0.0
[editable path="Hand_R"]