69 lines
2.0 KiB
GDScript
69 lines
2.0 KiB
GDScript
extends TabContainer
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signal player_height_changed(new_height)
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@onready var snap_turning_button = $Input/InputVBox/SnapTurning/SnapTurningCB
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@onready var y_deadzone_slider = $Input/InputVBox/yAxisDeadZone/yAxisDeadZoneSlider
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@onready var x_deadzone_slider = $Input/InputVBox/xAxisDeadZone/xAxisDeadZoneSlider
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@onready var player_height_slider = $Player/PlayerVBox/PlayerHeight/PlayerHeightSlider
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@onready var webxr_primary_button = $WebXR/WebXRVBox/WebXR/WebXRPrimary
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func _update():
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# Input
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snap_turning_button.button_pressed = XRToolsUserSettings.snap_turning
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y_deadzone_slider.value = XRToolsUserSettings.y_axis_dead_zone
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x_deadzone_slider.value = XRToolsUserSettings.x_axis_dead_zone
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# Player
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player_height_slider.value = XRToolsUserSettings.player_height
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# WebXR
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webxr_primary_button.selected = XRToolsUserSettings.webxr_primary
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var webxr_interface = XRServer.find_interface("WebXR")
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set_tab_hidden(2, webxr_interface == null)
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if XRToolsUserSettings:
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_update()
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else:
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$Save/Button.disabled = true
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func _on_Save_pressed():
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if XRToolsUserSettings:
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# Save
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XRToolsUserSettings.save()
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func _on_Reset_pressed():
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if XRToolsUserSettings:
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XRToolsUserSettings.reset_to_defaults()
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_update()
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emit_signal("player_height_changed", XRToolsUserSettings.player_height)
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# Input settings changed
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func _on_SnapTurningCB_pressed():
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XRToolsUserSettings.snap_turning = snap_turning_button.button_pressed
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# Player settings changed
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func _on_PlayerHeightSlider_drag_ended(_value_changed):
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XRToolsUserSettings.player_height = player_height_slider.value
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emit_signal("player_height_changed", XRToolsUserSettings.player_height)
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func _on_web_xr_primary_item_selected(index: int) -> void:
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XRToolsUserSettings.webxr_primary = index
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func _on_y_axis_dead_zone_slider_value_changed(value):
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XRToolsUserSettings.y_axis_dead_zone = y_deadzone_slider.value
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func _on_x_axis_dead_zone_slider_value_changed(value):
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XRToolsUserSettings.x_axis_dead_zone = x_deadzone_slider.value
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