66 lines
1.3 KiB
GDScript
66 lines
1.3 KiB
GDScript
extends XRController3D
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@onready var area = $trash_bin/Area3D
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@onready var trash_bin = $trash_bin
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@onready var animation = $AnimationPlayer
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var to_delete = []
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var trash_bin_visible: bool = true:
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set(value):
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if trash_bin_visible == value:
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return
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if value:
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add_child(trash_bin)
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else:
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if animation.is_playing():
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await animation.animation_finished
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remove_child(trash_bin)
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trash_bin_visible = value
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var trash_bin_large: bool = false:
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set(value):
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if trash_bin_large == value:
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return
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if value:
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animation.play("add_trashbin")
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else:
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animation.play_backwards("add_trashbin")
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trash_bin_large = value
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func _ready():
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trash_bin_visible = false
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EventSystem.on_grab_down.connect(func(event: EventPointer):
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trash_bin_visible = event.target.is_in_group("entity")
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)
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EventSystem.on_grab_move.connect(func(event):
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if !trash_bin_visible:
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return
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if event.target.is_in_group("entity") && area.overlaps_body(event.target):
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if !to_delete.has(event.target):
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to_delete.append(event.target)
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trash_bin_large = true
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else:
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to_delete.erase(event.target)
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trash_bin_large = false
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)
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EventSystem.on_grab_up.connect(func(_event: EventPointer):
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if !trash_bin_visible:
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return
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for entity in to_delete:
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entity.queue_free()
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to_delete.clear()
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trash_bin_large = false
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trash_bin_visible = false
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)
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