80 lines
1.9 KiB
GDScript
80 lines
1.9 KiB
GDScript
extends Object
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static func stringify_value(value):
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match typeof(value):
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TYPE_DICTIONARY:
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var new_dict = {}
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for key in value.keys():
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new_dict[key] = stringify_value(value[key])
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return new_dict
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TYPE_ARRAY:
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return value.map(func(item):
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return stringify_value(item)
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)
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TYPE_BOOL, TYPE_INT, TYPE_FLOAT, TYPE_STRING:
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return value
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TYPE_VECTOR2:
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return {
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"x": value.x,
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"y": value.y,
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"_type": "Vector2"
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}
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TYPE_VECTOR3:
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return {
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"x": value.x,
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"y": value.y,
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"z": value.z,
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"_type": "Vector3"
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}
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TYPE_TRANSFORM3D:
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return {
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"origin": stringify_value(value.origin),
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"basis": stringify_value(value.basis),
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"_type": "Transform3D"
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}
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TYPE_BASIS:
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return {
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"x": stringify_value(value.x),
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"y": stringify_value(value.y),
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"z": stringify_value(value.z),
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"_type": "Basis"
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}
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TYPE_QUATERNION:
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return {
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"x": value.x,
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"y": value.y,
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"z": value.z,
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"w": value.w,
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"_type": "Quaternion"
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}
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_:
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assert(false, "Unsupported type: %s" % typeof(value))
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static func parse_value(value):
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if typeof(value) == TYPE_ARRAY:
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return value.map(func(item):
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return parse_value(item)
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)
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elif typeof(value) == TYPE_DICTIONARY:
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if value.has("_type"):
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match value["_type"]:
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"Vector2":
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return Vector2(value["x"], value["y"])
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"Vector3":
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return Vector3(value["x"], value["y"], value["z"])
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"Transform3D":
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return Transform3D(parse_value(value["basis"]), parse_value(value["origin"]))
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"Basis":
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return Basis(parse_value(value["x"]), parse_value(value["y"]), parse_value(value["z"]))
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"Quaternion":
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return Quaternion(value["x"], value["y"], value["z"], value["w"])
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_:
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assert(false, "Unsupported type: %s" % value["_type"])
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else:
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var new_dict = {}
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for key in value.keys():
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new_dict[key] = parse_value(value[key])
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return new_dict
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else:
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return value
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