immersive-home/app/content/ui/menu/room/views/overview.tscn

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[gd_scene load_steps=6 format=3 uid="uid://dd71loi64gnmp"]
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="1_fteh8"]
[ext_resource type="Script" path="res://content/ui/menu/room/views/overview.gd" id="1_jesad"]
[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="3_2yl2s"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_n3lbn"]
render_priority = -3
shader = ExtResource("3_2yl2s")
shader_parameter/color = Color(1, 1, 1, 0.3)
shader_parameter/border_color = Color(1, 1, 1, 1)
shader_parameter/edge_color = Color(0, 0, 0, 1)
shader_parameter/size = Vector2(0.42, 0.32)
shader_parameter/border_size = 0.001
shader_parameter/border_fade_in = 0.005
shader_parameter/border_fade_out = 0.0
shader_parameter/corner_radius = 0.02
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_l1dos"]
size = Vector2(0.42, 0.32)
[node name="Overview" type="Node3D"]
script = ExtResource("1_jesad")
[node name="EditButton" parent="." instance=ExtResource("1_fteh8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04, -0.12, 0)
label = "edit"
icon = true
[node name="FixButton" parent="." instance=ExtResource("1_fteh8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1, -0.12, 0)
label = "healing"
icon = true
[node name="Label3D" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.02, -0.08, 0.01)
pixel_size = 0.001
render_priority = 15
outline_render_priority = 14
text = "Reference"
font_size = 18
outline_size = 0
horizontal_alignment = 0
[node name="Background" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 1.06581e-14, 0, -1.06581e-14, 1, 0.21, -0.16, 0)
visible = false
material_override = SubResource("ShaderMaterial_n3lbn")
mesh = SubResource("QuadMesh_l1dos")
skeleton = NodePath("../..")