immersive-home/app/content/entities/entity.gd

14 lines
262 B
GDScript

extends StaticBody3D
var entity_id: String
var icon = R.state("question_mark")
var icon_color = R.state(Color(1, 1, 1, 1))
func _ready():
var movable = get_node("Movable")
if movable:
movable.on_moved.connect(func():
House.body.save_all_entities()
)