immersive-home/app/content/ui/menu/room/room_menu.tscn
2024-04-28 20:13:09 +02:00

73 lines
3.2 KiB
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[gd_scene load_steps=11 format=3 uid="uid://c01gkeldvjwtr"]
[ext_resource type="Script" path="res://content/ui/menu/room/room_menu.gd" id="1_ch4jb"]
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="4_cghmp"]
[ext_resource type="Script" path="res://content/ui/components/tabs/tabs.gd" id="5_ddrep"]
[ext_resource type="PackedScene" uid="uid://dd71loi64gnmp" path="res://content/ui/menu/room/views/overview.tscn" id="6_206ad"]
[ext_resource type="Script" path="res://content/ui/components/tabs/tabs_content.gd" id="6_ba00g"]
[ext_resource type="PackedScene" uid="uid://bpta22fahai46" path="res://content/ui/menu/room/views/rooms.tscn" id="7_2f8e0"]
[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="7_bxp1w"]
[ext_resource type="PackedScene" uid="uid://biwinf4360f10" path="res://content/ui/menu/room/views/doors.tscn" id="7_fl4l8"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2asng"]
render_priority = -3
shader = ExtResource("7_bxp1w")
shader_parameter/color = Color(1, 1, 1, 0.3)
shader_parameter/border_color = Color(1, 1, 1, 1)
shader_parameter/edge_color = Color(0, 0, 0, 1)
shader_parameter/size = Vector2(0.42, 0.32)
shader_parameter/border_size = 0.001
shader_parameter/border_fade_in = 0.005
shader_parameter/border_fade_out = 0.0
shader_parameter/corner_radius = 0.02
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_16sg5"]
size = Vector2(0.42, 0.32)
[node name="RoomMenu" type="Node3D"]
script = ExtResource("1_ch4jb")
[node name="Interface" type="Node3D" parent="."]
[node name="Tabs3D" type="Node3D" parent="Interface" node_paths=PackedStringArray("initial_selected")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.02, -0.04, 0)
script = ExtResource("5_ddrep")
initial_selected = NodePath("Overview")
gap = 0.01
[node name="Overview" parent="Interface/Tabs3D" instance=ExtResource("4_cghmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, 0, 0)
label = "Overview"
size = Vector3(0.06, 0.04, 0.01)
[node name="Rooms" parent="Interface/Tabs3D" instance=ExtResource("4_cghmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1, 0, 0)
label = "Rooms"
size = Vector3(0.06, 0.04, 0.01)
[node name="Doors" parent="Interface/Tabs3D" instance=ExtResource("4_cghmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.17, 0, 0)
label = "Doors"
size = Vector3(0.06, 0.04, 0.01)
[node name="TabsContent3D" type="Node3D" parent="Interface" node_paths=PackedStringArray("tabs")]
script = ExtResource("6_ba00g")
tabs = NodePath("../Tabs3D")
[node name="Overview" parent="Interface/TabsContent3D" instance=ExtResource("6_206ad")]
visible = false
[node name="Rooms" parent="Interface/TabsContent3D" instance=ExtResource("7_2f8e0")]
visible = false
[node name="Doors" parent="Interface/TabsContent3D" instance=ExtResource("7_fl4l8")]
[node name="Background" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 1.06581e-14, 0, -1.06581e-14, 1, 0.21, -0.16, 0)
visible = false
material_override = SubResource("ShaderMaterial_2asng")
mesh = SubResource("QuadMesh_16sg5")
skeleton = NodePath("../..")