immersive-home/content/entities/entity.gd
2024-01-27 15:13:43 +01:00

12 lines
182 B
GDScript

extends StaticBody3D
var entity_id: String
func _ready():
var movable = get_node("Movable")
if movable:
movable.on_moved.connect(func():
House.body.save_all_entities()
)