immersive-home/app/lib/utils/font_tools.gd
2024-04-24 14:00:08 +02:00

10 lines
346 B
GDScript

## Returns the size of a Label3D in standard units
static func get_font_size(label: Label3D, chars=null) -> Vector2:
var font = label.font
if font == null:
return Vector2(0, 0)
var size = font.get_string_size(label.text if chars == null else chars, label.horizontal_alignment, label.width, label.font_size) * label.pixel_size
return size