71 lines
1.8 KiB
GDScript
71 lines
1.8 KiB
GDScript
extends Node3D
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const ball_scene = preload("./ball.tscn")
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const credits_scene = preload("./credits.tscn")
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@onready var ball_button = $Content/Button
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@onready var connection_status = $Content/ConnectionStatus
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@onready var input_url = $Content/InputURL
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@onready var input_token = $Content/InputToken
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@onready var button_connect = $Content/Connect
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@onready var credits = $Content/Credits/Clickable
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@onready var save = $Content/Save
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@onready var clear_save = $Content/ClearSave
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@onready var background = $Background
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func _ready():
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background.visible = false
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ball_button.on_button_down.connect(func():
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var ball = ball_scene.instantiate()
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var controller = XRHelpers.get_right_controller(self)
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ball.transform = controller.transform
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ball.linear_velocity = -controller.transform.basis.z * 5 + Vector3(0, 5, 0)
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get_tree().root.add_child(ball)
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)
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credits.on_click.connect(func(_event):
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var credits_instance = credits_scene.instantiate()
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get_tree().root.add_child(credits_instance)
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var label = $Content/Credits/Label
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credits_instance.global_position = + label.to_global(label.position + Vector3(0.1, 0, -0.15))
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)
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Store.settings.on_loaded.connect(func():
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input_url.text = Store.settings.url
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input_token.text = Store.settings.token
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)
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button_connect.on_button_down.connect(func():
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var url = input_url.text
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var token = input_token.text
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HomeApi.start_adapter("hass_ws", url, token)
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Store.settings.url = url
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Store.settings.token = token
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Store.settings.save_local()
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)
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save.on_button_down.connect(func():
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House.body.save_all_entities()
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Store.house.save_local()
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)
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clear_save.on_button_down.connect(func():
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Store.house.clear()
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House.body.update_house()
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)
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HomeApi.on_connect.connect(func():
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connection_status.text = "Connected"
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)
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HomeApi.on_disconnect.connect(func():
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connection_status.text = "Disconnected"
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)
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