28 lines
1012 B
GDScript
28 lines
1012 B
GDScript
extends StaticBody3D
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@onready var http_request = HTTPRequest.new()
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@export var id = "switch.plug_printer_2"
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@export var token = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiIzZjQ0ZGM2N2Y3YzY0MDc1OGZlMWI2ZjJlNmIxZjRkNSIsImlhdCI6MTY5ODAxMDcyOCwiZXhwIjoyMDEzMzcwNzI4fQ.K6ydLUC-4Q7BNIRCU1nWlI2s6sg9UCiOu-Lpedw2zJc"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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add_child(http_request)
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http_request.request_completed.connect(self._on_request_completed)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_toggle():
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print("Toggling " + id)
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var headers = PackedStringArray(["Authorization: Bearer " + token, "Content-Type: application/json"])
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var error = http_request.request("http://192.168.33.33:8123/api/services/switch/toggle", headers, HTTPClient.METHOD_POST, "{\"entity_id\": \"" + id + "\"}")
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if error != OK:
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push_error("An error occurred in the HTTP request.")
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func _on_request_completed():
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pass
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