immersive-home/app/content/ui/components/select/select.tscn
2024-05-28 15:49:48 +02:00

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[gd_scene load_steps=12 format=3 uid="uid://wgnowarejk5y"]
[ext_resource type="Script" path="res://content/ui/components/select/select.gd" id="1_0yka7"]
[ext_resource type="PackedScene" uid="uid://dnam3fe36gg62" path="res://content/ui/components/panel/panel.tscn" id="2_5mspw"]
[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="3_8yxox"]
[ext_resource type="FontVariation" uid="uid://sshfnckriqxn" path="res://assets/icons/icons.tres" id="4_61i7u"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_81jws"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("3_8yxox")
shader_parameter/color = Color(1, 1, 1, 0.3)
shader_parameter/border_color = Color(1, 1, 1, 1)
shader_parameter/edge_color = Color(0, 0, 0, 1)
shader_parameter/size = Vector2(5, 1)
shader_parameter/border_size = 0.01
shader_parameter/border_fade_in = 0.05
shader_parameter/border_fade_out = 0.0
shader_parameter/corner_radius = 0.2
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_3uyfs"]
size = Vector2(0.2, 0.04)
[sub_resource type="BoxShape3D" id="BoxShape3D_uwnbp"]
resource_local_to_scene = true
size = Vector3(0.2, 0.04, 0.01)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_t7hp2"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("3_8yxox")
shader_parameter/color = Color(1, 1, 1, 0.3)
shader_parameter/border_color = Color(1, 1, 1, 1)
shader_parameter/edge_color = Color(0, 0, 0, 1)
shader_parameter/size = Vector2(0.5, 0.25)
shader_parameter/border_size = 0.01
shader_parameter/border_fade_in = 0.05
shader_parameter/border_fade_out = 0.0
shader_parameter/corner_radius = 0.2
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_b0yu6"]
size = Vector2(0.02, 0.01)
[sub_resource type="BoxShape3D" id="BoxShape3D_cv4hj"]
resource_local_to_scene = true
size = Vector3(0.02, 0.01, 0.01)
[sub_resource type="BoxShape3D" id="BoxShape3D_n5ty8"]
resource_local_to_scene = true
size = Vector3(0.2, 0.04, 0.01)
[node name="Select" type="Node3D" groups=["ui_focus"]]
script = ExtResource("1_0yka7")
size = Vector3(0.2, 0.04, 0.01)
[node name="Body" type="StaticBody3D" parent="." groups=["ui_focus_skip"]]
collision_layer = 6
collision_mask = 0
[node name="Panel" parent="Body" instance=ExtResource("2_5mspw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.01)
material_override = SubResource("ShaderMaterial_81jws")
mesh = SubResource("QuadMesh_3uyfs")
skeleton = NodePath("../..")
size = Vector2(0.2, 0.04)
[node name="Label" type="Label3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.09, 0, 0.01)
pixel_size = 0.001
double_sided = false
render_priority = 30
text = "Select..."
font_size = 18
outline_size = 0
horizontal_alignment = 0
[node name="Icon" type="Label3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1, 0, 0.01)
pixel_size = 0.001
double_sided = false
render_priority = 30
text = "arrow_drop_down"
font = ExtResource("4_61i7u")
font_size = 30
outline_size = 0
horizontal_alignment = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
shape = SubResource("BoxShape3D_uwnbp")
[node name="Options" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.1, -0.02, 0.02)
visible = false
collision_layer = 6
collision_mask = 0
[node name="Panel" parent="Options" instance=ExtResource("2_5mspw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01, -0.005, 0)
material_override = SubResource("ShaderMaterial_t7hp2")
mesh = SubResource("QuadMesh_b0yu6")
skeleton = NodePath("../..")
size = Vector2(0.02, 0.01)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Options"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01, -0.005, -0.005)
shape = SubResource("BoxShape3D_cv4hj")
disabled = true
[node name="Area3D" type="Area3D" parent="." groups=["ui_focus_skip"]]
collision_layer = 4
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.015)
shape = SubResource("BoxShape3D_n5ty8")