immersive-home/lib/events/event_pointer.gd
2023-11-27 00:23:19 +01:00

7 lines
155 B
GDScript

extends EventBubble
class_name EventPointer
const Initiator = preload("res://lib/utils/pointer/initiator.gd")
var initiator: Initiator
var ray: RayCast3D