immersive-home/content/entities/sensor/sensor.gd
2023-11-05 21:32:50 +01:00

16 lines
420 B
GDScript

extends StaticBody3D
@export var entity_id = "sensor.sun_next_dawn"
@onready var label: Label3D = $Label
# Called when the node enters the scene tree for the first time.
func _ready():
var stateInfo = await HomeAdapters.adapter.get_state(entity_id)
label.text = stateInfo["state"]
await HomeAdapters.adapter.watch_state(entity_id, func(new_state):
label.text = new_state["state"]
)
func _on_click(event):
pass