immersive-home/content/ui/menu/edit/entity_creator.gd

21 lines
495 B
GDScript

extends Object
const Switch = preload("res://content/entities/switch/switch.tscn")
const Light = preload("res://content/entities/light/light.tscn")
const Sensor = preload("res://content/entities/sensor/sensor.tscn")
static func create_entity(type: String, id: String):
var entity = null
match type:
"switch":
entity = Switch.instantiate()
"light":
entity = Light.instantiate()
"sensor":
entity = Sensor.instantiate()
_:
return null
entity.entity_id = id
return entity