immersive-home/app/addons/godot-xr-tools/objects/virtual_keyboard.tscn
2024-03-16 01:16:08 +01:00

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[gd_scene load_steps=7 format=3 uid="uid://dgdb1texynduw"]
[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://lauwp8okd1vh" path="res://addons/godot-xr-tools/objects/keyboard/virtual_keyboard_2d.tscn" id="2"]
[sub_resource type="QuadMesh" id="QuadMesh_iets3"]
resource_local_to_scene = true
size = Vector2(1.5, 0.75)
[sub_resource type="ViewportTexture" id="ViewportTexture_ncnoj"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kjc12"]
cull_mode = 2
shading_mode = 0
albedo_texture = SubResource("ViewportTexture_ncnoj")
texture_filter = 1
[sub_resource type="BoxShape3D" id="BoxShape3D_twvoe"]
resource_local_to_scene = true
size = Vector3(1.5, 0.75, 0.02)
[node name="VirtualKeyboard" instance=ExtResource("1")]
screen_size = Vector2(1.5, 0.75)
scene = ExtResource("2")
viewport_size = Vector2(400, 200)
update_mode = 2
throttle_fps = 15.0
transparent = 0
unshaded = true
[node name="Viewport" parent="." index="0"]
transparent_bg = false
size = Vector2i(400, 200)
[node name="Screen" parent="." index="1"]
mesh = SubResource("QuadMesh_iets3")
surface_material_override/0 = SubResource("StandardMaterial3D_kjc12")
[node name="StaticBody3D" parent="." index="2"]
screen_size = Vector2(1.5, 0.75)
viewport_size = Vector2(400, 200)
[node name="CollisionShape3D" parent="StaticBody3D" index="0"]
shape = SubResource("BoxShape3D_twvoe")