179 lines
5.0 KiB
GDScript
179 lines
5.0 KiB
GDScript
extends Entity
|
|
|
|
const Entity = preload ("../entity.gd")
|
|
|
|
@export var color_off = Color(0.23, 0.23, 0.23)
|
|
@export var color_on = Color(1.0, 0.85, 0.0)
|
|
|
|
@onready var lightbulb = $Lightbulb
|
|
@onready var slider: Slider3D = $Slider
|
|
@onready var color_wheel = $ColorWheel
|
|
@onready var modes = $Modes
|
|
@onready var mode_next = $Modes/Next
|
|
@onready var mode_before = $Modes/Previous
|
|
@onready var mode_label = $Modes/Label
|
|
@onready var snap_sound = $SnapSound
|
|
@onready var settings = $Settings
|
|
@onready var movable = $Movable
|
|
|
|
var active = R.state(false)
|
|
var brightness = R.state(0) # 0-255
|
|
var color = R.state(color_on)
|
|
var show_color_wheel = R.state(true)
|
|
var color_wheel_supported = R.state(false)
|
|
var show_brightness = R.state(true)
|
|
var show_modes = R.state(true)
|
|
var modes_supported = R.state(false)
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
super()
|
|
|
|
if HomeApi.has_connected() == false:
|
|
await HomeApi.on_connect
|
|
|
|
icon.value = "lightbulb"
|
|
var stateInfo = await HomeApi.get_state(entity_id)
|
|
set_state(stateInfo)
|
|
|
|
remove_child(settings)
|
|
|
|
R.effect(func(_arg):
|
|
if show_settings.value:
|
|
add_child(settings)
|
|
elif settings.is_inside_tree():
|
|
remove_child(settings)
|
|
camera_follower.reset()
|
|
App.house.save_all_entities()
|
|
)
|
|
|
|
R.effect(func(_arg):
|
|
if show_color_wheel.value&&color_wheel_supported.value:
|
|
add_child(color_wheel)
|
|
else:
|
|
remove_child(color_wheel)
|
|
)
|
|
|
|
R.effect(func(_arg):
|
|
if show_brightness.value:
|
|
add_child(slider)
|
|
else:
|
|
remove_child(slider)
|
|
)
|
|
|
|
R.effect(func(_arg):
|
|
if show_modes.value&&modes_supported.value:
|
|
add_child(modes)
|
|
else:
|
|
remove_child(modes)
|
|
)
|
|
|
|
if stateInfo.has("attributes")&&stateInfo["attributes"].has("effect_list")&&stateInfo["attributes"]["effect_list"].size() > 0:
|
|
modes_supported.value = true
|
|
|
|
if stateInfo["attributes"].has("effect")&&stateInfo["attributes"]["effect"] != null:
|
|
mode_label.text = stateInfo["attributes"]["effect"]
|
|
|
|
mode_next.on_button_down.connect(func():
|
|
var index=stateInfo["attributes"]["effect_list"].find(stateInfo["attributes"]["effect"])
|
|
if index == - 1:
|
|
index=0
|
|
else:
|
|
index=(index + 1) % stateInfo["attributes"]["effect_list"].size()
|
|
|
|
mode_label.text=stateInfo["attributes"]["effect_list"][index]
|
|
|
|
HomeApi.set_state(entity_id, "on", {"effect": stateInfo["attributes"]["effect_list"][index]})
|
|
)
|
|
|
|
mode_before.on_button_down.connect(func():
|
|
var index=stateInfo["attributes"]["effect_list"].find(stateInfo["attributes"]["effect"])
|
|
if index == - 1:
|
|
index=0
|
|
else:
|
|
index=(index - 1) % stateInfo["attributes"]["effect_list"].size()
|
|
|
|
mode_label.text=stateInfo["attributes"]["effect_list"][index]
|
|
|
|
HomeApi.set_state(entity_id, "on", {"effect": stateInfo["attributes"]["effect_list"][index]})
|
|
)
|
|
|
|
if stateInfo.has("attributes")&&stateInfo["attributes"].has("supported_color_modes")&&stateInfo["attributes"]["supported_color_modes"].has("rgb"):
|
|
color_wheel_supported.value = true
|
|
|
|
await HomeApi.watch_state(entity_id, func(new_state):
|
|
set_state(new_state)
|
|
)
|
|
|
|
color_wheel.on_color_changed.connect(func(new_color):
|
|
if color.value == new_color:
|
|
return
|
|
|
|
var attributes={
|
|
"rgb_color": [int(new_color.r * 255), int(new_color.g * 255), int(new_color.b * 255)],
|
|
}
|
|
|
|
snap_sound.play()
|
|
|
|
print("set color", new_color, attributes["rgb_color"])
|
|
|
|
HomeApi.set_state(entity_id, "on", attributes)
|
|
)
|
|
|
|
slider.on_value_changed.connect(func(new_value):
|
|
var value=new_value / 100 * 255
|
|
HomeApi.set_state(entity_id, "on" if active.value else "off", {"brightness": int(value)})
|
|
)
|
|
|
|
func set_state(stateInfo):
|
|
if active.value == false&&stateInfo["state"] == "off":
|
|
return
|
|
|
|
var attributes = stateInfo["attributes"]
|
|
|
|
active.value = stateInfo["state"] == "on"
|
|
|
|
if attributes.has("brightness")&&attributes["brightness"] != null:
|
|
brightness.value = attributes["brightness"]
|
|
slider.value = attributes["brightness"] / 255.0 * 100
|
|
|
|
if attributes.has("rgb_color")&&attributes["rgb_color"] != null:
|
|
color.value = Color(attributes["rgb_color"][0] / 255.0, attributes["rgb_color"][1] / 255.0, attributes["rgb_color"][2] / 255.0, 1)
|
|
print("got color", color.value, attributes["rgb_color"])
|
|
color_wheel.color = color.value
|
|
|
|
var tween = create_tween()
|
|
|
|
var target_color = color_off
|
|
|
|
if active.value:
|
|
if brightness.value == null:
|
|
target_color = color.value if show_color_wheel.value else color_on
|
|
else:
|
|
target_color = color_off.lerp(color.value if show_color_wheel.value else color_on, brightness.value / 255.0)
|
|
|
|
icon_color.value = target_color
|
|
tween.tween_property(lightbulb, "material_override:albedo_color", target_color, 0.3)
|
|
|
|
func _on_click(event):
|
|
if event.target == self:
|
|
snap_sound.play()
|
|
_toggle()
|
|
|
|
func quick_action():
|
|
_toggle()
|
|
|
|
func _toggle():
|
|
HomeApi.set_state(entity_id, "off" if active.value else "on")
|
|
|
|
func get_options():
|
|
return {
|
|
"color_wheel": show_color_wheel.value,
|
|
"brightness": show_brightness.value,
|
|
"modes": show_modes.value,
|
|
}
|
|
|
|
func set_options(options):
|
|
show_color_wheel.value = options["color_wheel"]
|
|
show_brightness.value = options["brightness"]
|
|
show_modes.value = options["modes"] |